Jake Hill


90 games reviewed
74.9 average score
78 median score
52.2% of games recommended
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Doctor Kvorak picked some good influences but doesn't come close to matching their quality.

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Jul 30, 2017

It's beautiful and enchanting. If only there was something more to do there.

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Between the delightful little flourishes, this is a game that wants to make you think. And feel.

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64 / 100 - Dark Train
Sep 19, 2017

While Dark Train is a beautiful game, its largely atmospheric experience is hard to engage with.

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68 / 100 - The Land of Pain
Sep 28, 2017

The entire game is based around exploration, puzzles, and atmosphere. It lives and dies on those three things.

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54 / 100 - Warbanners
Oct 19, 2017

Warbanners becomes quickly unplayable. It's not pretty to look at or listen to, the story isn't all that engaging, and the interesting tactical elements are hard to find under all the tedium. I would say that only a die-hard of the genre would appreciate it, but then, a die-hard would be turned off by the design flaws. It looks like we'll have to wait a little longer for the next turn-based masterpiece.

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Jan 29, 2018

It knows what it is, and sticks to its strengths

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I was already wowed by Civilization VI, and Rise and Fall only serves to cement my love for this amazing strategy game.

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75 / 100 - Mulaka
Mar 2, 2018

It never feels old or clunky though, because the style is timeless.

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35 / 100 - SYMMETRY
Mar 2, 2018

While Symmetry has an appealing art style, and an intriguing story, it doesn't have the gameplay to hold attention

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Mar 8, 2018

Fear Effect Sedna is sort of an interesting artifact; a game out of its own time. If only playing it was any fun.

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78 / 100 - Kite
Mar 23, 2018

I recommend Kite. It's often thrilling, and there are so many good ideas under the hood, that enduring some of the frustration still leaves you with a unique action game experience.

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Apr 3, 2018

As an RPG, writing is crucial. Ash of Gods just doesn't have it.

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85 / 100 - Dead In Vinland
Apr 13, 2018

There's so much to discover, such good management gameplay and deep character interactions.

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78 / 100 - City of Brass
May 3, 2018

Overall, City of Brass is a huge achievement in design.

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88 / 100 - BattleTech
May 7, 2018

If you are willing to overcome a few technical hiccups, and if you are an unrepentant sci-fi nerd, Battletech can be your new favorite game.

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This is truly a Total War Saga– a smaller entry in a venerable series that's not interesting in rocking the boat.

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66 / 100 - MachiaVillain
May 19, 2018

Ultimately, MachiaVillain needs a lot of cleaning up, explanations and balance fixes. Then maybe we can all come together to have a bloody good time.

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79 / 100 - Ancestors Legacy
May 31, 2018

Despite the names of real historical figures and the armies of real nations, this is not a "historically accurate" game. It's a badass strategy simulator, one with deep gameplay and that glorifies what is maybe one of the most gnarly periods of human history.

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Jun 8, 2018

It is certainly a pretty game. The minimalist polygon planes are very evocative, the sound design is lovely, and the abundant bloom lighting creates a mood. There's sort of a goal (get to the next triangle) and when you achieve it, the art style shifts. But I didn't really find it relaxing, I found it boring. And I never got over feeling perplexed.

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