Rhys Thom
If you are someone who bathes in the next generation of gaming and is anticipating the next big release, then you won't find anything to whet your appetite here. It's about time we let history, be history.
I’d have to say, I never expected to enjoy Mankind Divided as much as I did. I had my reservations since playing Human Revolution with its less than stellar animations and horrendous boss fights. I was expecting much of the same and I’m glad I was wrong. With a sprawling hub environment at its heart, Mankind Divided has plenty of off beaten paths to lose countless hours on.
Worms W.M.D has been an absolute blast. Removing the 3D and physics based ideas that its lesser cousins had endowed and bringing back the 2D over-the-top carnage was what Worms needed to revitalise the franchise.
Slain: Back from Hell has certainly proven itself worthy of Beelzebub himself. I thankfully managed to dodge the bullet that was Slain’s initial release but there seems to be nought wrong whence it came back from hell.
Cast of the Seven Godsends is a flat attempt at bringing the retro era of arcade games back to life, with a poor artstyle and shoddy visuals it's almost too bad to look at. The only saving grace is its gameplay design. Feeling just like Ghost N’ Goblins did back on the NES, Cast of the Seven Godsends does well in its attempt to mimic the combat and difficulty of a bygone era.
Phantom Brave is a charming little game in its own right, one with a lot of potential to unlock and a prized gem for many a JRPG fan. Unfortunately I cannot see the appeal. The awkward gameplay mechanics mixed with the convoluted nature of how the games stats roll to characters being confined to objects on the battlefield went straight over my head.
Dex is light in terms of story, it's fairly linear but does the genre it resides in justice by implementing all the tropes that make Cyberpunk great. Hacking, conspiracies, and cybernetics are all present. With doom and gloom around every corner of this dystopian society it's easy to find yourself wrapped up in its civil unrest.
Full Mojo Rampage doesn’t set itself apart much from the roguelike crowd, but stitches together a few nuances that give it an edge over similar titles.
Odin Sphere is one of the best ports to modern day consoles available. It's vibrant, energetic and tweaked to the point that it feels like a new experience, while preserving the original in a different mode.
If you're looking for a fun and inviting JRPG to pass the time within, then why not give Grand Kingdom a try, you won't be disappointed.
Given that my love for the original DOOM games continues to compel me to keep playing them till this day. I can happily say that DOOM (2016) scratches everyone of my itches. The Singleplayer is definitely the highlight. With tons of gibs, gore and shotguns to pass around, I was head over heels in love with the campaign.
Shaking the Hive is a much welcomed and needed addition since we’ve waited a long time for its release since Blues and Bullets initial outing. It is always difficult to say whether or not an experience that lasts an hour or two is worth it if we have to wait half a year to get our hands on another segment of it, although the experience is definitely worth the price of admission.
In essence, Good Robot is an all round well polished twin stick shooter. With its procedurally generated environments and its wealth of enemies, you are sure to be entertained for hours on end.
When it comes down to it, Dark Souls 3 is an amalgamation of everything that came before it. If the framerate issues are fixed with an update, this is easily the best Dark Souls game yet.
101 Ways to Die has its own unique charm and as with a majority of indies games they can either be a hit or a miss, luckily Four Door Lemon knew what they were doing when creating this addictive title.
There isn't much going on in Sheltered, but as a post-apocalyptic survival sim there wasn't going to be much beyond the baron wasteland. Decision making and difficulty are the major factors that will keep you interest, although some players may feel put-off by these elements.
This Minecraft x 90s shooter foray in to world creation desperately needs a community, without it there is very little to offer over the far superior Minecraft.
Ironcast is a neatly compiled amalgamation of various video game genres and is fairly intuitive to boot. It's easy enough to boot up and jump straight in without much handholding.
In Space We Brawl attempts to give players a reason to meet up and play together again, but risks causing a divide in friendships if anyone has to play it for more than 5 minutes. In Space We Brawl lacks variety, presents horribly cluttered arenas, and doesn't feel rewarding in the slightest.
Unravel wowed us when it was first announced and its safe to save the loving man of yarn has brought a heartfelt story to the next gen. While its puzzles slowly lose and sense of challenge, the stunning environments more than make up for it.