Rhys Thom
Regardless it was a bittersweet journey through Gladio’s thoughts and emotions. If this sort of story telling is being done with the rest of our budding king's entourage then I’d more than welcome it, whilst secretly wishing for more.
Rain World is difficult and unrewarding unless you’re willing to persevere through unforgiving trials of time and sheer luck, then you’ll likely find a plain frustrating experience. That said, those who don’t waver are bound to find a gem within the rough.
I can’t speak for how Yooka-Laylee compares to what veteran fans would expect, but as some who loved his fair share of older generation of platformers, Yooka-Laylee is the game the genre needs.
Andromeda seems to miss the point on what made the Mass Effect games great. Marred by constant bugs and framerate issues, you'll be hard pressed to find anything that will keep you in for the long haul.
Neurovoider has its high points that are leveled out by its faults. It’s a fairly solid trial of perseverance with little reward other than its own players self accomplishments within. Its bite sized levels will keep you coming back for more, but its sudden difficulty barriers will send you packing.
Sublevel Zero Redux is a relatively solid and expanded port of its original 2015 release. Some new difficulties adds a much needed factor of replayability as well as a plethora of codex entries to unlock. Unfortunately, the game is still riddled with frame drops here and there, and I experienced a few cases of the game completely game locking. So if you don't mind a few stuttery frames then Sublevel Zero Redux is a satisfactory choice for anyone who is looking for their next roguelike fix.
Torment: Tides of Numenera is a huge plus in my book for narrative storytelling, world building and more, so get out there and try it for yourselves.
Nioh offers up a substantial amount of content, with a ton of levels, New Game+ and some “Twilight Missions". Twilight Missions are revamped levels with better loot drops rates that rotate daily giving players even more content to undertake, but they are currently limited to a select few missions. There is an overwhelming amount of things to do. Some gameplay mechanics may hinder your play style and ultimately get you killed, but nevertheless you could opt not to implement them into your approach.
Uncanny Valley’s take on Survival Horror is grounded in the psychological narrative of Tom’s night terrors and delivers it generously throughout. Uncanny Valley's gameplay will have you solving the mystery surrounding your work environment, yet the horror never really sinks in - even when you find out what's going on.
Resident Evil 7 is a horror game that has jumped on the bandwagon of “run and hide” survival horror and added their own twist. And they’ve done well. The unsettling and intimate environment, the crazy “Texas Chainsaw” family, and the realistic scenery all combine into one to create a truly immersive and terrifying experience.
Outbreak's outward appearance of a survival horror game is inadvertently inaccurate. The traditional tropes are there, but the conventional style of gameplay that we associate with survival horror has been tampered with. Outbreak requires you to build your “perfect run” strategy for each level rather than taking it slow and steady. This isn't what I expected, and isn't all that bad, but delivers a completely different style of gameplay than initial impressions would have you believe.
If there was a little more time spent with developing the overall story and much more time spent creating visually desirable environments, I would heartily recommend Sylvio. However as it stands, I’d steer clear. You’d have a better time recording your own ghostly sounds in your basement than playing Sylvio.
The Dwarves is a game that takes time to get to grips with and much longer to master. There will be plenty of game over screens for all players of all skill types and will ultimately have players fall back on the same strategies over and over again, until they succeed. If it doesn't work the first time then try, and try, and try, and try...
As a fan of Dishonored, my disbelief in how Dishonored 2 performed on my end was eye opening to say the least. Maybe a few patches down the road could make Dishonored 2 more malleable to a consumer like myself but until then I’ll be setting my second playthrough aside and moving on to better and more serviceable games.
Overall, Neptune Flux is more suited to being described as an experience than a game.
If you’re a Schmuck for Shmups then you may enjoy what Xenoraid has to offer. With a short campaign and a bland Survival mode, you're enjoyment of Xenoraid may not be long lasting.
earth's Dawn is a poor man's Odin Sphere, but a decade too late. Crafting and upgrading might help elevate spirits throughout your playthrough, but the combat and execution prevents Earth's Dawn from being anything special.
The king is back, kind of, in a perfect remaster of Duke Nukem 3D. Any fans of the FPS genre and Duke need this game. With some nice extras and a few tweaks you'll be able to save all the babes in the world one more time.
I struggle to find much positive about Zenith, it's like a movie with a great script acted out by children on the worst stage possible.
Even though The Witness can become a bit of a slog at times with an obscene amount of puzzles - which border or repetitive - and the ability to easily lose your bearings, it's definitely one you should at least dip your mind into, if only for an hour.