More Gravs to choose from and more parts to unlock would undoubtedly give the game a longer lifespan. It is enjoyable to play but doesn't really venture outside of what has been done before, and the lack of cosmetics makes me worry that they kind of… ran out of ideas. But you can expect to enjoy Antigraviator for the rush of adrenaline alone.
First impressions can often leave you feeling like it's a slow, groggy mess with too much to manage and too many tough survivors working against you. But once you get deep enough into the game, only then does it start to feel more enjoyable, which sadly isn't how it should be.
Tiny Hands Adventure feels like it's trying to hard to be the next Crash Bandicoot, but pads its experience out with poorly designed levels, bad camera angles, and perhaps too much copy and pasting from other franchises. The mascot platformer may be a fun game if you give it the chance, but it's a more risky choice with other remastered classics readily available.