Dariusz Matusiak


47 games reviewed
76.2 average score
75 median score
44.7% of games recommended
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6.5 / 10.0 - Anthem
Feb 20, 2019

Anthem is a constant emotional see-saw. There is a lot of fun from flying, shooting and admiring this beautiful world, and almost as much frustration due to a surprising amount of bad ideas and issues. Some won't be bothered by them and keep flying, and others will go somewhere else. Anthem is a game to both love and to hate at the same time.

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6.5 / 10.0 - Evil West
Nov 21, 2022

A steampunk Wild West, cool characters and a terrific vampire carnage are Evil West’s strong features. Unfortunately, the technical aspects are archaic, without any intended homage to classic games.

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6.5 / 10.0 - Atlas Fallen
Aug 9, 2023

Atlas Fallen is a shallow RPG. I strongly believe that with less work, it could be a much better action-adventure game. If you approach it with this mindset, it might seem like a quite good game.

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Jul 28, 2019

A few fun moments is too little to even say that I had fun. Wolfenstein: Youngblood is a bizarre hybrid – a rail shooter with grind and endgame reminiscent of open-world games. An RPG looter-shooter without loot or real rewards. The game fails to be good at any single element it offers, and a ton of games out there is better at all of them.

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May 25, 2023

The Lord of the Rings: Gollum has the features of a solid „middle of the road” game. Unfortunately, that’s not the case here. The game is tiring, and I really wish this Gollum had a chance to return – with all his dialog lines, sarcasm, and the Smeagol persona – in a different, much better game.

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Dec 12, 2017

Curse of Osiris is a great example of how not to make a paid DLC. The product looks like it was stitched together from some previously discarded elements. It should be free, especially since the developers promised more frequent content updates this time around. Bungie should learn from creators of The Division (a great free DLC) or Horizon (great paid The Frozen Wilds).

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Ghost Recon: Breakpoint is huge and quite scenic at times. Unfortunately, the world is bland and empty, the mechanics are flawed, and the gameplay is more irritating than fun. The developers have cobbled too many things together, without fully realizing any of them. If you want a spec-op experience, go back to Wildlands – the last true Ghost Recon installment. Breakpoint is the first game of the Ulbimate genre by Ubisoft – an empty shell with microtransactions.

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