The biggest question about this game is whether the player base will stay strong or not. Left 4 Dead still gets a steady stream over a decade later, but it’s still up in the air whether Back 4 Blood will inspire the same loyalty. Fortunately, it’s on Xbox Game Pass for console and PC, so there’s little to no risk in giving it a try.
So far, Metroid Dread is a serious contender for my personal game of the year. It takes all the things that I loved about previous entries and streamlines them into a much more playable game. It’s the most accessible Metroid title to date, and it’s sure to win many new fans for Nintendo.
I wish that more quality of life improvements were introduced with this remake/remaster. Just a few more small changes could have rectified some annoyances that stem from it being a 20-year-old game. As it stands, it’s almost too close to the original in all the wrong ways while missing multiplayer options that were removed for no reason.
This game’s biggest fault is that it has too much going on that detracts from the main plotline. I’m hoping Ryu Ga Gotoku Studio keeps taking risks with exploring gameplay outside of the Yakuza norm, and our next outing with Judgment (or another spinoff) will go further toward distinguishing itself as a unique property.
Tormented Souls is the successor to classic survival horror. I’ve wanted a new Silent Hill (or classic Resident Evil) game for years, but I’d trade all the drama and disappointment for a fantastic spiritual successor like this any day. Exploring Winterlake Hospital channeled all those feelings of dread and loneliness that made those games special and proves that the format still works.
Those that played the game when it was first released on Wii aren’t missing a ton if they skip this one. There’s no new content, just tweaks here and there. However, those who loved it will find this is the best way to play it now.
It might be a bit obtuse, but Any fan of 2D JRPGs must experience Legend of Mana. It was released when they were at their zenith, a time when it seemed like every month Square Enix was dropping a new banger. Hopefully, if these continue to do well, we’ll see games like Threads of Fate and (dare I say it) Chrono Chross get another chance to shine. These remasters are a way to go back to one of the golden ages of gaming, and they can keep them coming.
In the original game, I visited Wutai more because I was a completionist than anything. But with the events of the base game and the Intermission DLC, I’m pumped to see Yuffie’s homeland, what’s going on with Avalanche there, what Shinra’s doing, and possibly the resolution with Don Coreno. When Final Fantasy 7 Remake was first announced, I was hoping for a game that was pretty much 1:1 with the original. However, Square Enix’s direction with FF7 Remake has impressed me with how the extra worldbuilding and tweaks to the plot have enhanced a game I already cherished. I can’t wait to play the second part, and this DLC was a great morsel to tide me over until then.
For me, Shin Megami Tensei 3: Nocturne HD Remaster is worth the premium, if only because I hope it encourages Sega and Atlus to remaster more of their catalogs (Panzer Dragoon Saga, please). However, players who think they’re going to find another Persona here will be disappointed. Nocturne is one of the great traditional JRPGs, but potential buyers should know what they’re getting into before they pull the trigger.
I’ve been a fan of Resident Evil since I played the original RE2 when it was released in 1998. However, I’m not a purist. The increased emphasis on action isn’t Resident Evil Village’s issue. The problem is that it’s taken many elements and smooshed them together with little regard as to how they fit. If Capcom took a little more care with the game’s tone and its place in the series, it could have been a classic. As it is, RE Village is simply a good game with excellent production value.