Ryan Bates


28 games reviewed
68.6 average score
70 median score
42.9% of games recommended
Are you Ryan Bates? If so, email [email protected] to claim this critic page.
Nov 2, 2015

All in all, Just Dance 2016 is the same Just Dance that millions of party people in varying levels of enthusiasm and sobriety have enjoyed for seven iterations now (not counting the multitude of spin-offs). Nothing's really changed there. What has changed, though, is how badly Ubisoft wants to get in your phone, your living room, and your wallet.

Read full review

Nov 13, 2015

As Imageepoch's swan song, it may not be a slam dunk, but it's clear that Stella Glow was crafted with care from people who know the genre, even if at times you just have to stare at whatever just happened in disbelief and say, "Okay, whatever, game."

Read full review

Embarrassing blatant cash grab aside, Animal Crossing: amiibo Festival is a serviceable game. It's not downright bad, but I can't see any rush for the title, unless little Johnny is getting pissed that he can't beat his older siblings at Mario Kart 8. Hardcore amiibo addicts and Animal Crossing die-hards may even pass up on this, but if you've got a wide range of gamers who want a family-style night, then you may get some enjoyment out of it.

Read full review

If this goes out to someone who is familiar with past titles in the Pokemon Mystery Dungeon series, then it's all aces. The elements of the past games are in the latest iteration, from the popular personality quiz to the familiar tactics of movement and team attacks, and if one can survive the almost criminally-awful first third of the game, Pokémon Super Mystery Dungeon does improve significantly and reveals a decent little game while waiting for the next core release.

Read full review

Dec 14, 2015

It's this challenge vs. reward dichotomy that makes FAST Racing Neo worthwhile. It's not quite F-Zero; it may look similar, but only in the way that cousins do, even though one's favored by the family, so the other one punches you when you're not looking for no reason. But even though it's not exactly like an F-Zero, it certainly deserves a place at the family dinner table. It's a futuristic racer for gamers who are serious about their racing, even when we hit the future at over 300 miles per hour.

Read full review

Jan 5, 2016

Aviary Attorney may not make any new fans in the legal investigation genre, but those who already like that sort of game should be well pleased with Sketchy Logic's debut.

Read full review

Mar 15, 2016

To the distraught fighting game purist that would criticize Pokkén Tournament as "not a legit fighting game," I counter with this: Oh my GOD!, could Pikachu Libre get any more damned cute? No! No, it could not. So grab a controller—not a fightstick—and whoop some Pokébutt!

Read full review

It’s tough to find criticism with Eiyuden Chronicles: Hundred Heroes without leveling criticism at the genre itself. One thing that I found detrimental was the encounter rate of battles; at times I felt I hadn’t moved five steps without another battle occurring. There is an “auto” battle feature but I didn’t find it quite as helpful as it tended to select moves that wasted skill points or moves whereas I could have set it up to not even require half-a-turn. I wanted to learn more about the developing story but consistently had to wait for another battle to pass. And yet, I find it hard to critique that because experiencing random enemy battles is literally one of the cornerstones of the role-playing genre; it’s a benchmark. How does one fault that? It’s been said in the foodie world that to judge a pizza place, it all comes down to a slice of their cheese pizza. If that’s good, the rest will be too. Eiyuden Chronicles: Hundred Heroes is the RPG version of a slice of cheese pizza. It was good then, and it’s good now.

Read full review