15 months out from Uncharted 4: A Thief's End's release, Naughty Dog is still king of the action adventure jungle. This new angle on the Uncharted formula, which stars Chloe in a pristine mountain range of India, is often captivating, even though it follows many of the same set of standards that were unearthed a decade ago by Uncharted: Drake's Fortune.
In an industry where it seems like just about everything has been tried before, Miitopia's willingness to try something new is commendable, albeit uninteresting in execution. It's a simple game with a couple great ideas that are often let down by a story that is too timid to step outside its comfort zone.
At a time when the definition of the MMO genre has been challenged by the allure of mainstream success, Albion Online has arrived to remind us how deep and compelling massively online worlds can be. It might not have the lively gameplay of its peers, nor the visual spectacle, but it makes up for most of its shortcomings by prioritizing community and presence as vital elements of the game structure.
The Necromancer has returned with a well-composed concoction of nostalgic skills and modern design. It's a flashy addition to an already strong roster of classes in Diablo 3 that, while held back by two minor missteps, deserves the attention of Diablo veterans and new players alike.
Final Fantasy XIV is like a sculpture that has been handcrafted. Beginning as a rough stone lacking definition or vision, through unrelenting developer perseverance and support by fans that stone has been drawn into something beautiful and magical, an awe-inspiring work that sits proudly representing the Final Fantasy IP for all eyes to see.
The Master Trials is a story of humble beginnings. In Trial of the Sword, you battle through 45 levels after starting with nothing but your fists and survival instincts. In Master Mode, you can play through the game a second time with a far greater challenge.