Top Critic Average
Developer: Blizzard Entertainment
Genres: Action, RPG
When the bones hit the dirt, I'd rank the Necromancer highly in terms of sheer fun factor and uniqueness when compared to Diablo 3's other classes. I do feel like $15 might be a bit much to simply unlock a new class, especially when so much of the new stuff in this patch (like some new areas for adventure mode) is being released for free. If it's within your budget, though, I don't think you'll be disappointed with the new playstyles and crazy strategies Rise of the Necromancer brings to Sanctuary.
The Necromancer has returned with a well-composed concoction of nostalgic skills and modern design. It's a flashy addition to an already strong roster of classes in Diablo 3 that, while held back by two minor missteps, deserves the attention of Diablo veterans and new players alike.
It's bittersweet to get the culmination of good role design in a pricey DLC. I'm the kind of person who maxed out every single character in two weeks of Diablo III's launch, then moved into Inferno and Hardcore runs -- also known as the target audience for a character drop. Every time I boot up D3, whether it's for a new season or a new group of friends, I have the option to level up a new Necromancer, and that's going to be invaluable down the line for me. But for everyone else who only dabbles in dungeon crawling, wait for a sale.
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Diablo III: Rise of the Necromancer Announcement Trailer