Daniele Dolce
Obviously, the PS5 version of Crusader Kings 3 isn't the best way to experience Paradox's medieval grand strategy. However, despite its poor interface and the lack of support for mouse and keyboard, this is still one of the best games of its genre.
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After almost ten years, Grand Theft Auto V begins to show its age. It's a remarkable video game though, but three new visual modes can't hide the fact that some of its game systems are beginning to feel antiquated. Still, this next-gen version is obviously the best way to play GTA 5 and GTA Online.
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Dawn of Ragnarok is a bit shallow and nothing more of a "more of the same". Still a decent content for the Assassin's Creed Valhalla fans, but it could have been much more.
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The Witch Queen is a great expansion that puts Destiny 2 on the right track after the partial misstep of Beyond Light. There's a lot of content here, even though some activities are blocked behind the season pass paywall.
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Warhammer 3 is hands down the best Total War ever made. Despite some issues, some of them concerning diplomacy, the many new features and factions largely offset the problems of the game.
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Don't be fooled by its raw presentation, and don't let yourself be discouraged by a poorly made dubbing: Expeditions Rome is a video game that treats us with a first-rate role-playing experience. In a nutshell, if you love tactical RPGs you can't miss Logic Artists' latest creation.
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Monster Rancher 1 & 2 DX is mainly aimed at the fans of the franchise. Don't expect a remaster, though: the only difference with the originals is the new monster generating system, now based on an in-game database.
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Halo Infinite succeeds in the dual purpose of bringing the series back to its origins without forgetting to make several useful changes to rejuvenate the game formula.
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The Riftbreaker will throw you on an alien planet both lush and unforgiving, in what could be the perfect mix between a survival RTS and an action/shooter game.
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The Crysis Remastered Trilogy gives new life to three outstanding shooters of the recent past.
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JETT: The Far Shore has so much potential wasted due to its abysmal gameplay, the same gameplay that hinders the overall experience and undermines what good has been done on the artistic and narrative sides of the game.
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Sable is a fascinating coming of age videogame with an incredible art direction inspired by the works of the late Jean Giraud.
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King's Bounty II is a decent turn-based RPG, but it's also one of the most derivative games out there.
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Sadly, Humankind isn't Amplitude Studios' magnum opus. Its interesting concept of civilization mix-matching is constantly let down by an uncompetitive AI and all sort of balancing issues.
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Boomerang X is a frantic and challenging arena shooter made to satisfy the needs of those interested in speedrunning the game or unlocking every single one of its achievements.
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The Ascent is a fast-paced twin-stick shooter immersed in an impeccably designed cyberpunk world, yet its plot fails to fully take advantage of this wonderful setting. Luckily, the shooting mechanics are quite satisfying, while the many different character customization options guarantee a fair range of approaches to the shootouts. There are also a bunch of technical issues that can be easily circumvented, but are still annoying.
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Warhammer 40,000: Battlesector is a solid turn-based tactical game, but also quite generic. That's because the developers did almost nothing to differentiate their game from other titles in the same genre. Recommended if you're a WH40K enthusiast, but demanding turn-based tactics fans might want to look somewhere else.
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Griftlands is an atypical deckbuilding roguelite with an addictive gameplay formula and a top notch narrative. I can see myself playing this game for a very long time while trying to master everyone of its aspects.
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Necromunda: Hired Gun is a fast paced FPS that makes the most of the Warhammer 40K license. The attention to even the smallest detail by the developers and the excellent level design are the setting for a dynamic and frenetic shooter. Unfortunately, just like Streum On Studio's previous titles, this latest video game by the French team is plagued by a number of technical problems and issues in the AI department.
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Storm Ground hits the mark by making the most of Warhammer Age of Sigmar's license. The roguelite structure of the game might seem a bit bland, but the gameplay loop is solid despite the mission objective tending to be quite repetitive.
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