Daniele Dolce
One of the worst "real something" ever. There's nothing good in Real Farm, a game you wouldn't neither present to your worst enemy.
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A broken game, without anything good and imbued with a tragicomic approach to international economy and politic.
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Necromunda: Underhive Wars is a disappointment on all fronts, a disaster on both the technical and the gameplay side.
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Let's be brutally honest: this new edition of Titan Quest is simply terrible. Technically it's a disaster, with a constant flow of bugs and glitches that seriously undermine the game experience (there are still references to the keyboards commands). It's too bad, because the original game was a great hack 'n slash.
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Wall World is a Dome Keeper clone, but it's a fundamentally bad one. Its progression system makes little to no sense, as the success of a run is almost exclusively linked to the acquisition of random upgrades. Ultimately, Wall World is a game that doesn't respect the players' time.
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Under normal circumstances, Beyond Light would have been a somewhat decent expansion with little new content, despite an engaging plot. However, the vaulting of much of the old content – most of which paid in hard cash by the users – represents an unforgivable sin since all the new activities and equipment of Beyond Light fail to come close to the amount of content removed. If Bungie continues to walk on this self-destructive path, it risks to irreparably compromise the future of Destiny 2.
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There's a game behind the many issues and flaws of Underworld Ascendant; we just don't know when (or if) we might see it one day.
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The game offers nothing more than some good animal visuals. What remains is a management game without any challenge and spoiled by an awful UI.
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JETT: The Far Shore has so much potential wasted due to its abysmal gameplay, the same gameplay that hinders the overall experience and undermines what good has been done on the artistic and narrative sides of the game.
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Biomutant on the PS5 is, for better and for worse, the same game published a year ago on other platforms. Its enhanced graphics are a nice addition, but the flaws of this action RPG still reside in its outdated gameplay formula.
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Biomutant is a boring, repetitive and simply anachronistic video game with a lot of problems in the quests and world design departments.
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Unfortunately, Bossa Studios lost sight of what made the first Surgeon Simulator brilliant, transforming this direct sequel into a puzzle game ill-suited not only to the deliberately inaccurate control system, but also to the overall tone of the experience.
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The success of a Total War depends on the delicate balance between the turn-based portion of the game and the real-time strategic battles. While the latter are deep and with very few smudges, the former is extremely unbalanced and presents a series of issues – in some cases quite serious – that undermine the whole experience.
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Despite a bunch of interesting ideas, Phoenix Point rarely offers a viable alternative to the many other games of the same genre. Greatly unbalanced, unpolished and poorly optimized, the game by the creator of the X-Com series is but a shadow of Gollop's past.
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The game developed by Rain Games is basically the same, but this time a lot of the bugs of the other versions have been fixed, and that improved the overall experience. In addition, the Switch version is definitely more fitting to the core of the gameplay, best suited to a snatch and grab experience.
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Uncontroversial and unspectacular, Bridge Constructor Stunts is pretty shallow and uninspired, for a puzzle game that has a very limited lifespan. The idea of mixing bridge building and driving could have been much more interesting and exploited, but unfortunately that is not the case.
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Putting aside the many technical issues, Fallout 76 offers an empty world in which, paradoxically, there are many things to do, but everything appears to be an end in itself. There is something good in this game, but it's crippled by a bland world design and a non-existent plot. This is a game that may be able to entertain, but boredom is always dangerously around the corner.
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The underwater combat in Aquanox: Deep Descent certainly feels right, however the lousy enemy AI, the consequent generally low difficulty, and several naiveties in the gameplay formula do not allow the game to be enjoyable from start to finish. It doesn't help that the plot and dialogue writing is abysmal. The end result is unfortunately an all too generic, sometimes soporific, submarine shooter.
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Rebel Cops offers several interesting ideas, in particular in how to approach the various situations, but the implementation of these is rarely on point. There are too many ups and downs in a game with a rather limited scope, without any degree of replayability and plagued by many problems. The inspired setting, although full of clichés, the excellent art direction and an engaging soundtrack can't counterbalance the many issues of this spin-off of This is the Police.
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After The Witch Queen, Lightfall is a step back for Destiny 2, both story-wise and in terms of its gameplay mechanics.
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