Trevor Gould
- Super Mario series
Trevor Gould's Reviews
It's pitched as “refreshing and peaceful,” but the one hit fails, broken checkpoints, and rough camera, are more likely to agitate than anything. However, I am curious about the sequel, which sounds more promising.
In many ways, it's in the upper echelon of indies. It has a level of professional polish that can't be overlooked.
Creative thought will get you the most out of this puzzler, but the heartfelt adventure should appeal to kids, or any who enjoy a short but satisfying adventure.
Hammerwatch can be a good time, but only really if you play it with friends.
I think World to the West presents some very strong ideas, but the execution doesn't always translate to captivating gameplay. If you're on the fence, my recommendation would be adding it to your wish list for a future sale.
This really is DLC, not an improved game by any means.
Azkend 2 is polished for what it is, so quality isn't really an issue here. But this game can't escape the crowd, as it does little to separate itself from the pack.
Taken on its own merits as a spinoff, Kirby Battle Royale is a pretty good game. I think kids especially will enjoy its colorful looks and gentler challenge, even more so if they have friends to enjoy it with for local multiplayer.
The overall disorienting look made it tough to get my bearings, which naturally hurts the game's fun factor.
Cooperative play is what propels Space Dave! up to slightly above average territory. It's much more fun to beat the alien assault as a team, with each player taking a side of the screen and having the others back.