Trevor Gould
- Super Mario series
Trevor Gould's Reviews
With multiple modes, hundreds of maps, co-op or competitive multiplayer, and more, Aperion Cyberstorm offers a pretty good package on either Nintendo console. Wii U players are hungry for high-quality games, so this will satisfy. Kudos to aPriori Digital for supporting a wide range of Nintendo gamers.
Machine Knight is a very solid RPG. Genre fans should consider taking a look at it on 3DS. I'd like to see more sci-fi titles from Hit-Point in the future.
The Fall Part 2: Unbound is different, but certainly not better. Which isn't to say it's a bad game in and of itself, just one that missed the mark as a sequel. I hope the next installment can reflect a tightened focus, something closer to the excellent original. Ditching combat would be highly advantageous.
Totes the Goat is decent. As a mobile port, I would've liked seeing Atooi add some light enhancements. Mild background imagery, a few different music tracks to pick from, or even local leaderboards, these would've been welcomed. But Totes still scratches that retro arcade itch.
Image & Form has crafted an excellent sequel that's bested its predecessor in sizable ways. All Nintendo fans would do well to look at this game, either in HD or 3D, and consider adding it to their collection.
I do feel that Subsurface Circular is good, even if it ends with unfulfilled momentum.
It would be dishonest of me to say that North is good as a game. It lacks polish, standard options, is glitchy, and is over too fast. But as a type of interactive art/short story blend, it did grow on me some, and ended up leaving an impression.
Twin Robots: Ultimate Edition is pretty fun while it lasts, and steps have been taken to ensure it lasts longer. It takes a fairly unique premise, and makes it more enjoyable with the option to play in local co-op. If you missed it on Wii U, this Switch version is the one to consider.
The nostalgia is nice, but I'm also reminded of advancements that the genre has made over the past twenty-plus years. With brisker combat and some much-needed voice work, this could be great, but Earthlock is still good as-is for genre fans.
Pacing issues notwithstanding, Swim Out succeeds when played for a few minutes here and there. It's non-linear nature (and lack of a timer) allows you to take your time with each puzzle, and easily move on to another. Puzzle enthusiasts will get a good Nintendo Switch game at a fair price, one that will exercise their brains. Just make sure to wait 30 minutes after eating before playing.
While hardly essential, those with nostalgia for it might consider a revisit, mainly if they have someone to share in some multiplayer entertainment with.
Yonder: The Cloud Catcher Chronicles does not disappoint. It's a highly enjoyable and polished game, displaying a thoughtful approach to adventuring, an offering plenty to maintain interest.
For a James Bond fan like me, this game's right up my alley with all its nods to the iconic agent, even if it's only the length of a sitcom from start to finish.
Dillon's Dead-Heat Breakers has turned into a nice eShop surprise. Why Nintendo isn't releasing this full priced game as a physical copy (in North America anyway) is a mystery. In fact, I'd like to see the entire trilogy compiled for a 3DS physical release or reworked for the Switch. Either way, Dillon's Dead-Heat Breakers is a game I can put in a good word for.
Runner3 is a game that, in many ways, has taken one step forward while taking two back. One of its biggest alterations was an area that needed none, difficulty. Many of its newer additions have left me feeling rather indifferent. Still, I commend Choice Provisions for not resting on their laurels. Runner3 is still entertaining with its brand of frustrating (at times discouraging) fun. It'll keep me playing to improve my stats and unlock more goodies. Still, I do recommend playing the prior games first, if you haven't already. Get a feel for them, and you might be tempted to grab the cool physical edition from Nicalis with neat extras.
Shape of the World brings some rather strong elements to the table, but it also leaves the feeling of unfulfilled potential. It truly is a relaxing title, with an outstanding soundtrack to boot. But the sluggish speed combined with the limited interactivity, and short length, means this is probably best grabbed on sale, and not at its $14.99 launch price.
D/Generation: The Original frustrates while it intrigues. If you're up for an, at times, cruel challenge, this game will keep you hooked. I do think $14.99 is high when compared to other retro offerings on Nintendo Switch, though. This game is a classic, but this port is pretty bare bones.
For a game from a one-man studio on a very modest Kickstarter budget, Songbringer impresses in several ways. It's true that I don't find its visuals to be representative of good pixel art. But graphics are hardly the most important area. I do enjoy Songbringer's sci-fi settings, co-op gameplay, and non-linear nature. With achievements and leaderboards, Zelda fans should check this one out, but maybe wait for a sale if you find the visuals to be distracting.
The Lion's Song is an interesting title. More often than not I enjoyed it, but it's a short experience. I saw the end credits roll after just a few hours. In fairness, I've replayed a couple of episodes, but I can't help but feel this game is too short for the type of storytelling the developers are going for.
Now Two Crude isn't a great game by any stretch, but it just makes sense that it's now on the Nintendo Switch with its predecessor. It does improve on Bad Dudes in a few ways.