Roller Coaster Tycoon 3 is a fantastic game that even 16 years later remains one of the most entertaining simulation titles ever made. Playing the game without a mouse and keyboard leaves much to be desired, and even after getting over the learning curve, it's still a murky prospect indeed. But if you simply must have a portable Roller Coaster Tycoon 3, there's plenty of thrills to be had.
Tamiku is a modern arcade-style game with a rather charming presentation but ultimately the gameplay may be a bit too simple for some, especially given that the difficulty curve may scare away anyone who's never handled a joystick. If you're looking for an inexpensive and challenging arcade experience, Tamiku may scratch your particular itch.
Story of Seasons: Friends of Mineral Town, I'm happy to report, strips away the fat, leaving behind the sort of lean mean farming title fans crave. The new additions and streamlining made an already fantastic experience on the GBA into a near-perfect one on the Switch.
So maybe Nintendo will never make a truly great Paper Mario ever again. Lucky for us, Moonsprout Games may have cracked the chemistry of what many fans actually want from the series in Bug Fables. If you're still mad about Sticker Star, or you're still reeling about Color Splash, do yourself a favor and nab this masterpiece as soon as possible, and see what all the buzz is about. Rest assured, that even if Origami King turns out to be a dud, 2020 will see at least one great game with Paper Mario mechanics…even if it doesn't bear its name.
Kevin Smith built a career on fan service, and Jay and Silent Bob: Mall Brawl is as fan service-y as it gets. On its face, it's a typical arcade beat-'em-up, but with a shiny View Askew coat of paint. If you're looking for a solid brawler that harkens to the NES days or you're an aficionado of Smith's filmography, it's easy to recommend this charming title.
BE-A Walker may be a "walking simulator" but it's nowhere near as humdrum as the genre suggests. The easy to pick up, difficult to master controls make the Joy-Cons work in tandem, in near-perfect harmony. The difficulty curve may be too much for some to handle, but if you're looking for a satisfying challenge, this may just be it.
If you put Zelda's action-RPG system, Paper Mario's platforming, and a heavy dash of voxel graphics into a blender, you'd likely get something resembling Skellboy. At times, admittedly, the game lacks polish and can drag quite a bit, especially in the beginning. Nevertheless, it brings new ideas to the platforming and RPG genres, while looking pretty stellar to boot.
To succeed as a Metroidvania, a game has to set itself apart from the rest. SuperEpic’s second-screen mini-game approach is not only an innovative concept, it helps underline the satirical conceit the game’s story lays out. Even with its shallow combo-based combat system, there’s plenty here for fans of the genre to enjoy.