Stephen Palmer
Seasons After Fall is a beautiful game to look at and listen to but it can often be tedious to play due to its insistence on repeated backtracking and general lack of guidance.
Oh...Sir!! The Insult Simulator is an entertaining and original offering that's worth trying out for its novelty value alone.
The Town of Light's setting in a real-world mental asylum was a clever idea but sadly, its poor graphics, mind-numbing pacing and general clunkiness mean that it doesn't take full advantage of its potential.
Aside from its new Battleground modes and Warden class, the bulk of Morrowind is essentially just more Elder Scrolls Online with little new added to the formula.
With only four chapters, Perception is a short game that doesn't justify its launch price.
As expected, Nex Machina is another exhilarating piece of dual-stick shooting fun from Housemarque.
Overall, Aven Colony is easy to recommend partly because there's so little else like it on console but also because it's an excellent and engrossing example of the genre.
Even at its budget price, Leaving Lyndow doesn't offer enough content to make it worth buying.
Circuit Breakers manages to recapture some tropes of classic twin-stick shooters but sadly their fun factor wasn't one of them.
Observer crafts an intriguing and richly detailed futuristic world but it's let down by awful performance issues as well as some drawn-out and tedious segments.
The fact that it's still fun to play over two decades after its initial release is a testament to Windjammers' quality base mechanics.
Other than those couple of points, I'm really struggling to say anything positive.
All in all, Syndrome is a buggy, frustrating mess that doesn't make the slightest effort to be original.