Stephen Palmer


53 games reviewed
61.7 average score
65 median score
37.7% of games recommended
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1.8 / 10.0 - Syndrome
Oct 15, 2017

All in all, Syndrome is a buggy, frustrating mess that doesn't make the slightest effort to be original.

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3.2 / 10.0 - Obduction
Oct 3, 2017

Other than those couple of points, I'm really struggling to say anything positive.

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7 / 10.0 - Windjammers
Sep 10, 2017

The fact that it's still fun to play over two decades after its initial release is a testament to Windjammers' quality base mechanics.

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7 / 10.0 - Observer
Aug 20, 2017

Observer crafts an intriguing and richly detailed futuristic world but it's let down by awful performance issues as well as some drawn-out and tedious segments.

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5.4 / 10.0 - Circuit Breakers
Jul 30, 2017

Circuit Breakers manages to recapture some tropes of classic twin-stick shooters but sadly their fun factor wasn't one of them.

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3.5 / 10.0 - Leaving Lyndow
Jul 29, 2017

Even at its budget price, Leaving Lyndow doesn't offer enough content to make it worth buying.

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8.8 / 10.0 - Aven Colony
Jul 25, 2017

Overall, Aven Colony is easy to recommend partly because there's so little else like it on console but also because it's an excellent and engrossing example of the genre.

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7.7 / 10.0 - Nex Machina
Jun 24, 2017

As expected, Nex Machina is another exhilarating piece of dual-stick shooting fun from Housemarque.

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7.1 / 10.0 - Perception
Jun 19, 2017

With only four chapters, Perception is a short game that doesn't justify its launch price.

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Jun 17, 2017

Aside from its new Battleground modes and Warden class, the bulk of Morrowind is essentially just more Elder Scrolls Online with little new added to the formula.

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