Stephen Palmer
Subterrain deserves praise for the intricacy of its various systems but they could have been implemented in a much more user-friendly way.
Sylvio probably sounds like an interesting little game on paper but its execution is flawed in pretty much every way.
Despite its inferior controls, Lara Croft GO on PlayStation is still a very pleasant experience.
The Amnesia Collection is a mixed bag.
In short, Farming Simulator 17 is best summed up as "not for everyone".
Rogue Stormers' reward system encourages you to plug away at the same stages repeatedly, perhaps getting a little farther each time, until you finally beat it.
There's no doubt that my capacity to enjoy Clustertruck was affected by the lack of an invert Y axis option but really, how difficult is it to add something like that? If you play games the "normal" way, you might like Clustertruck a bit more than I did but even then, I'd imagine its novelty value would soon wear off and quickly be replaced by repeated feelings of frustration.
You can get a lot of playtime out of Dead Synchronicity.
The Bunker's professional production and compellingly told story make it an extremely engaging experience despite its low level of player interaction.
Dear Esther certainly creates some striking scenes with its graphical and aural combinations and there are some deeper elements to uncover if you're dedicated to going through it multiple times to seek them out.
Zenith is really weird.
The Final Station deserves credit for an original concept and some fleeting graphical flourishes.
Jotun's undoubtedly a beautiful game but it contains a fair bit of dead time between the action.
Claire does a good job of creating an unsettling world and telling a story that touches on some dark themes.
140's minimalistic style will either be an appeal or a repellent, depending on your taste.
Four Sided Fantasy is pretty to look at and listen to and many of its puzzles are cleverly put together and tough to solve.
Overall, Hue succeeds both as a cleverly crafted platformer and an emotional piece of story-telling.
Despite its rough edges (and it does have quite a lot), Valley is still a very worthwhile experience.
Metrico+ won't appeal to everyone's taste.
W.M.D manages to add some interesting new aspects to the classic Worms gameplay, but it still feels almost identical to previous installments.