Stephen Palmer


53 games reviewed
61.7 average score
65 median score
37.7% of games recommended
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5.6 / 10.0 - Subterrain
Jan 29, 2017

Subterrain deserves praise for the intricacy of its various systems but they could have been implemented in a much more user-friendly way.

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Jan 18, 2017

Sylvio probably sounds like an interesting little game on paper but its execution is flawed in pretty much every way.

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7.9 / 10.0 - Lara Croft Go
Dec 12, 2016

Despite its inferior controls, Lara Croft GO on PlayStation is still a very pleasant experience.

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Nov 29, 2016

The Amnesia Collection is a mixed bag.

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Nov 10, 2016

In short, Farming Simulator 17 is best summed up as "not for everyone".

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4.5 / 10.0 - Rogue Stormers
Oct 10, 2016

Rogue Stormers' reward system encourages you to plug away at the same stages repeatedly, perhaps getting a little farther each time, until you finally beat it.

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5.6 / 10.0 - Clustertruck
Oct 8, 2016

There's no doubt that my capacity to enjoy Clustertruck was affected by the lack of an invert Y axis option but really, how difficult is it to add something like that? If you play games the "normal" way, you might like Clustertruck a bit more than I did but even then, I'd imagine its novelty value would soon wear off and quickly be replaced by repeated feelings of frustration.

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You can get a lot of playtime out of Dead Synchronicity.

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7.8 / 10.0 - The Bunker
Sep 20, 2016

The Bunker's professional production and compellingly told story make it an extremely engaging experience despite its low level of player interaction.

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Sep 20, 2016

Dear Esther certainly creates some striking scenes with its graphical and aural combinations and there are some deeper elements to uncover if you're dedicated to going through it multiple times to seek them out.

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2.8 / 10.0 - Zenith
Sep 20, 2016

Zenith is really weird.

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Sep 11, 2016

The Final Station deserves credit for an original concept and some fleeting graphical flourishes.

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Sep 8, 2016

Jotun's undoubtedly a beautiful game but it contains a fair bit of dead time between the action.

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Sep 8, 2016

Claire does a good job of creating an unsettling world and telling a story that touches on some dark themes.

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6.2 / 10.0 - 140
Sep 7, 2016

140's minimalistic style will either be an appeal or a repellent, depending on your taste.

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6.2 / 10.0 - Four Sided Fantasy
Sep 4, 2016

Four Sided Fantasy is pretty to look at and listen to and many of its puzzles are cleverly put together and tough to solve.

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7.5 / 10.0 - Hue
Aug 30, 2016

Overall, Hue succeeds both as a cleverly crafted platformer and an emotional piece of story-telling.

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7.8 / 10.0 - Valley
Aug 29, 2016

Despite its rough edges (and it does have quite a lot), Valley is still a very worthwhile experience.

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7.6 / 10.0 - Metrico +
Aug 27, 2016

Metrico+ won't appeal to everyone's taste.

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7.9 / 10.0 - Worms W.M.D
Aug 25, 2016

W.M.D manages to add some interesting new aspects to the classic Worms gameplay, but it still feels almost identical to previous installments.

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