Chapel Collins
Because it's such a small game, there isn't all that much to it; it's not a game with something for everyone. Still, even if you're interested, remember that the game is only two hours long, even though it's a very focused two hours, some people may feel they have overpaid for the amount of content they are given.
A by-the-numbers tower defense game, Fortified is a campy fluff piece that will last you a few good, if a little mindless, hours. But you probably won't be driven to revisit it any time soon.
PAC-MAN 256 is exactly what you probably assume it will be, which is frustrating and disappointing, but also fun enough to probably warrant its tiny price tag of $4.99.
With its weak game world, Hunter's Legacy doesn't deliver on its MetroidVania promise, but it does provide for a solid platformer with some really fun puzzles.
A fun but ultimately shallow experience, Victor Vran offers a dungeon crawler experience that is solid, but not particularly interesting.
With new restrictions on multiplayer communication undermining the only reason to play a video game version of Uno, there's no reason for you to play this instead of just playing with a deck of cards.
Rampant server issues, poor performance, badly designed UI and a non-existent player base have crippled what should have been a really interesting change of pace for console shooters. Verdun may improve with time, but as it stands, is an absolute mess.
There's really a lot to like with Monster Hunter 4, but the great aspects of the game are crushed beneath the monumental weight of it's frustrating gameplay. While some of this pain is eased by the multiplayer, it isn't enough to make up for the fact that the game just shouldn't have been released on the 3DS. This is a console game trapped in a handheld body, and it's really a shame that a game with so much potential is limited by such small but ever-so-important design problems.
Tiny Troopers takes a simple concept of twin stick shooting and does absolutely nothing new with it at all. If you're looking for a game with something worthwhile to offer, you've come to the wrong place.
In Between is full of poetic metaphors and beautiful visual storytelling, but is so bogged down by the awkward and imprecise gameplay that it's hard to enjoy playing it, even if you appreciate its artistic value.
A good story with good cinematics held captive by terrible performance and bad gameplay. There are some good narrative moments in The Dwarves, but they aren't worth suffering through the game. Just read the book its based on.