As a fan of the previous games in the series, I really enjoyed Watch Dogs: Legion. If the earlier games didn’t appeal to you, then I don’t think this one isn’t going to change your mind, especially given you don’t so much have to suspend your disbelief so much as actively levitate it to enjoy what the game has to offer.
What I’d hoped for was a detailed but fun shooter which makes the most of its setting. What I got is Call Of Duty With The Soviets As The Bad Guys, albeit with about as much realism as an 80s straight-to-VHS action movie but without the self-awareness.
Ultimately, Transport Fever 2 is for a particular kind of gamer – the kind who wants to build and run a transport network and watch as it helps cities and towns grow. There’s still a few potholes in the road and some trackwork that needs to be done, but there is a lot of fun to be had here as long as you mind the gap – and if you like transport or simulation games, this is definitely one you want a ticket for.
Ultimately, Ghost of Tsushima is the closest I’ve come to feeling like I was the hero of a film from the Golden Age Of Samurai Cinema. It was rewarding, fun to play, thoughtful and just a unique experience I’m glad I had the opportunity to enjoy – and if you like samurai adventures or open world games, you’ll want to experience Ghost of Tsushima too.
Iron Harvest is refreshing enough to feel different, familiar enough to easily get into, and probably the best RTS I’ve played in several years. It does a lot of things really well, is engagingly different, and I’m really looking forward to seeing where the developers take the game next.
The mechanical amusement element of the game has been beautifully and vividly recreated – it really does feel like the sort of thing one might find in a seaside pier arcade around 1910. You can see the mechanical rigging working on the characters and backdrops, and the characters and enemies are visibly made of tin, with holes and sparks appearing at they take damage.
With an appeal that goes beyond nostalgia, Age of Empires III Definitive Edition is both an excellent remaster and still a great game in its own right, and is up there alongside the Command & Conquer: Complete Collection as a masterclass in remastering a classic game.
The story is compelling enough to keep players engaged, the humour is well-pitched, and overall Immortals Fenyx Rising is a solid and enjoyable game for an oft-overlooked audience. While it’s not likely to top any Game Of The Year lists, it doesn’t have to, and as a gaming parent I’m glad to see age-appropriate adventures making an appearance for younger gamers to enjoy too.
This is an outstanding and highly enjoyable game, but take your time with it, do all the side missions (think of them as extensions of the main quest, in fact) and don’t rush the main storyline. You should absolutely take the earliest available opportunity to explore Night City and everything it has to offer. From the visuals to the music to the vibe, it’s a superb experience and one I am looking forward to spending a lot more time with.
The art style (borrowing heavily from the comics) is great, and the general vibe of the whole thing is well in keeping with the source material, but unless you’re a big fan of Scott Pilgrim or really like side-scrolling beat-em-ups, this isn’t one I’d recommend going out of your way to play.
If you’re a long-time fan of the Strongholds franchise, then the change of scenery and some of the tweaks might be enough to make you climb over the parapets to get this one. For everyone else though, Age of Empires II/III Definitive Edition is likely to be a better bet, both from a content and general experience perspective.
If you’re looking for a way to unleash your inner supervillain, there’s definitely some fiendish fun to be had with Evil Genius 2 – but it might be worth waiting until it’s spent some more time being revised before marshalling your underlings for a tilt at your own slice of digital megalomania.