The Last Remnant is an interesting experiment in expanding the traditional turn-based battle system, but there are enough annoyances in that system and weaknesses in its setting and characters to keep this from reaching the heights it's clearly reaching for.
World of Final Fantasy Maxima is by no means perfect (it, in fact, has many notable flaws) but I had a fun time indulging in my love of Final Fantasy and with a Pokemon twist. This new Maxima add-on only makes the overall experience better, but is a fairly light package for anyone that played the base game already. If you were champing at the bit for any new content, then this gives players some new monsters to collect, but it ultimately is more additive than transformative.
The Forge is a disappointingly brief and underwhelming add-on to an excellent game. What is there is technically good, but hard to recommend as content that Square Enix is asking you to pay for. I'd recommend holding off to see if the rest of the season pass is worthwhile or if you should pass on it entirely.
Instead of simply running you through various battles of World War I, Valiant Hearts: The Great War uses the story of a French family to build a better understanding of the broader historical importance. This personal story serves as the perfect framing device for the game's documentary-style presentation. While there are a few missteps and areas where it could have been stronger, it is a beautiful and well-executed game that offers a unique glimpse into one of the deadliest wars in human history.
Honestly, the nicest thing I can say about Heavy Fire: Red Shadow is that it's over in two hours. It is at least technically playable with some interesting mechanics. But even if you are specifically looking for a wave-based, arcade-style turret game, I'd still stay away. This game offers little of value and is fun only if I stretch that word beyond its absolute limit.
The depth on offer in Cities Skylines is staggering, which is why being able to pick that up and take it with you is so exceptional. There is a limit to how successfully the console version is able to emulate the PC experience, but it does a good enough job that I can't recommend the game enough to the Switch owner hankering for a city building game for their favorite hybrid console.
This is the Police 2 is an impeccably grim view of the modern police force. It deconstructs and subverts police genre stories with a protagonist that offers no remorse and warrants no redemption. It does this while providing an intriguing and vibrant cast of characters and a rewarding gameplay loop. It isn't perfect, but it certainly should not be missed.
As an anachronistic curio it fits well among a growing stable of small, simple experiences to take on the go. Getting it off the phone and onto dedicated game consoles lends it an air of importance that the game design doesn't always back up, but it has an endearing style and gratifying challenge enough to warrant reuniting the two oft-imperiled blobs.
Torna: The Golden Country is an ambitious addition to an already enormous game, but by stripping away many of the features on the sides of the experience, you're left with a game that never quite finds the highs present in the original game. The story was fun, if hammy at times, but worth seeing. I only wish they had taken better advantage of the excellent changes to combat here to deliver more on the faster-paced combat rather than the dull and laborious side quests.
Lara Croft is no more, and the Tomb Raider takes her place. This latest entry is a wonderful cap on this rebooted series that delivers on both the promise to refresh the character of Lara Croft and to bring the action of old Tomb Raider games to the modern era. It was a fun and visually stunning game from beginning to end.