James Wood
A glossy and streamlined remake of a cult classic faithfully updates the experience for modern audiences but struggles to make much of an impression nearly twenty years after the original release.
South of the Circle beguiles with its polished presentation and top-notch performances but often forgets to make itself a compelling game in the process.
The Crew Motorfest crafts a stunning playground for its refined array of vehicles but never fully realises the potential of its new toys.
Oxenfree II: Lost Signals takes the first game's promising world of horror and expands it with some fantastic new characters and uneven legacy storytelling.
For all it’s charm and mechanical depth, Wings of Ruin only just manages to fly.
The tale of Will, a man who wants so badly to rise above his station in life and achieve great adventures, will resonate with many. Paired with an addictive gameplay loop and beautiful respect for inspiring art, Moonlighter is well worth the price of admission.
A Little to the Left perfectly captures the cosy and softcore vibes you'd want from a game primarily about the cute-ification of everyday cleaning tasks, with great approachability options and puzzle variety to boot. But its simplicity may leave you feeling a bit listless in the end.
Moonscars brings a deeply satisfying core combat loop and exciting art direction to the Soulslike genre, even if it has some teething issues with its overlapping systems and narrative.
A stunningly realised rendition of Akira Toriyama's work, Sand Land matches its aesthetics with fun, breezy systems and a charming, if clumsy, tale of war, friendship, and hope.
Sonic Frontiers is an unsteady first run at the open-world genre for the blue blur but Sonic Team has crafted something endearing and immensely enjoyable all the same. Its core systems are fun, making Sonic's iconic speed an integral part of traversal and combat alike while paying homage to what has come before in its Cyber Space levels. It's not perfect, but it tries its heart out and I come away with warm memories of an uneven game.
Stellar Blade's remarkable core combat and overwhelming commitment to style carries the weight of its uneven exploration and muddled narrative.
Tales of Kenzera: ZAU infuses the action platformer with earnest, emotional storytelling and a vibrant, compelling world to explore.
Super Mario RPG is a gorgeously realised remake that brings the classic turn-based adventure to modern audiences but stops just short of recapturing the magical uniqueness of the original.
Assassin's Creed Mirage is a gorgeously crafted love letter to the memory of the franchise, establishing a vibrant new world but coming up a little short on ideas to match it.
Push through the desire to cringe in its face and Stranger of Paradise: Final Fantasy Origin delights with gauche earnestness and one of the most rewarding action combat loops on the market.
The (dry) bones of Super Mario 3D All-Stars are impeccable - three of the best games ever made, spruced up for one of the best consoles ever made.
It’s just all so captivating and lovely, rising above small annoyances or shortcomings to prove why it has been held up as a classic for so long.
Fans of Travis’ previous adventures may be disappointed by this down-scaling but in reducing the size of his vision, Suda has been able to finally begin adapting it for a modern market.
The ambition of Unavowed is immediately evident and the game rarely puts a foot wrong
This is your adventure, your journey as an Arisen, and while it is not free of technical hiccups, the game well and truly earns its reputation as one of the best fantasy games of all time.