Ben Sheene
Immortals Fenyx Rising's Myths of the Eastern Realm DLC is a noble effort by Ubisoft Chengdu to infuse new and rarely touched upon mythology into the mainstream of games. Though mainly a reskin of the base game, fans should enjoy this godly romp.
Borrowing from greats like Binding of Isaac and Dead Cells, Neon Abyss throws every type of weird ability and gun imaginable at players, making for a roguelike not lacking in substance but strangely missing a touch of style.
Combining the block-breaking hook of Arkanoid and the simple platforming of the original Mario Bros., Antonball Deluxe is a great hook wrapped in a tiny package that is best experienced with a group of friends.
By maintaining most of previous XCOMs' roots, XCOM: Chimera Squad is a mostly successful entry that emphasizes brisk encounters and a guided narrative through tense battles of strategy.
Since its announcement, Massive and Ubisoft have said all the right things about The Division 2, from a wealth of content to a robust endgame. For once, it's refreshing to see the reality be more than mere words as The Division 2 sets a new standard for the genre. This is the high bar "games as a service" should aspire to.
Trackmania's thrilling speed and simplistic style make it an easily accessible racer that will thrive on a dedicated, creative community who have the patience to navigate its subscription model and basic menus.
In an increasingly busier time for the roguelite genre of tunneling further into a game's loop, Dreamscaper is a surprising breath of fresh air, using a grounded tale of anxiety and loss as a catalyst for fantastical beasts and familiar mechanics.
Plucking inspiration from several unsettling sources of entertainment, Transference delivers a creepy, cerebral virtual reality tour through a broken family dynamic that is unimpeded by taxing puzzles and relishes in immersing players in haunted house of tragedy.
Immortals Fenyx Rising's final piece of DLC unexpectedly changes the traditional perspective and progression of many previous Ubisoft games, making The Lost Gods a genuine treat for the new IP's conclusion.
Though Far Cry: New Dawn treads similar ground as its predecessor, this direct sequel signals the franchises is stretching its wings by introducing RPG mechanics and easily replayable content. This is still a game packed with zany characters, bizarre moments, and fast-paced fun.
Tribes of Midgard blends survival, crafting, and action in a cooperative Viking setting. But if you aren't matched with a helpful, communicative lobby, be prepared to spend long stretches of time engaging in the game's less fun activities.
In a matter of weeks Anthem has marveled with its engaging action and technical incompetence. As a power fantasy, the game achieves many co-op thrills but the highs are often spread too thin over questionable design choices. BioWare's pedigree feels suppressed by a game that needed much more time in the oven.
Hitman: Sniper Assassin is hopefully a suiting prelude to the kind of decision-making and variety players will get when Hitman 2 releases on November 13.
The Surge 2 builds upon the unique ideas of its predecessor to create a more engaging, sprawling sequel. A few bumps in the road do little to impede a satisfying construct of combat and customization.
Fate/Samurai Remnant forgoes the deluge of sword fodder typical with most Musou games, offering a relatively dense experience with a narrative that will attract Fate veterans and hopefully not isolate newcomers.
The Crew 2 Demolition Derby is an update that makes the game feel more fully realized.
Solar Ash's sin of less than ideal platforming progression is outweighed by its constantly surprising, intoxicating world that features stunning vistas explored using primal speed, asking the player to be along for its dreamy ride.
Rainbow Six Extraction somehow translates the phenomenal gunplay from Siege into tense PvE incursions but can stumble with Operator diversification and mission variety as teams master their relentless and deadly alien foes.
Forspoken, much like its main character, looks for a time and a place to belong. Besieged by a series of delays, the game wishes to sweep players away with its vast world and spectacular combat but, much like its open world, may become directionless as players seek purpose.
Fade to Silence makes bold attempts at twisting the survival genre into an expansive pallet of action-based combat, base building, and crafting. The freezing post-apocalypse is brutal and not often rewarding, yet there is enough personality to merit interest.