Dominic Sheard
- The Legend of Zelda: Ocarina of Time
- Suikoden II
- Super Mario Galaxy 2
Dominic Sheard's Reviews
GTFO oozes amazing atmosphere and tense gameplay, it is well designed with a philosophy taken from old game design about learning while playing to let players discover how to overcome the game’s challenging missions. This game delivers on making players feel isolated, stuck in claustrophobic environments surrounded by the deadly sounds of monsters awaiting their next snack. GTFO stands out as a unique cooperative horror experience due to its gameplay design, one that I am fully relishing, even after countless deaths and failed runs.
As a complete package, Danganronpa Decadence is a brilliant collection of three very well-produced adventure visual novels.
Crysis Remastered Trilogy offers a great insight into the series' shift in design, from the experimental freedom of Crysis to the linear campaign of Crysis 2.
Bright Memory: Infinite suffers when it strays from its amazing gun and melee combat, faulting the otherwise frantic pace of the game with slower sections that feel included for the sake of adding something different.
I do believe it is great to see Project Zero: Maiden of Black Water moved to the current generation devices and away from Nintendo's sadly failed Wii U console, but more could have been done for this re-release.
Killsquad is a good attempt at merging a few ideas from other genres and coming up with an arcade-style isometric shooter with a loot grind.
This is a solid recommendation for anyone who enjoys arcade racers, especially ones that go more for skill and speed over the randomness of power-ups.
Mayhem Brawler is an enjoyable scrolling beat 'em up with a neat theme behind it that fully embraces the 90s design of the genre while throwing in some modern visuals to give it that grungy, dark comic book vibe.
WRC 10 is the best the WRC series has ever been. It might not be the biggest leap in improvements, but the refinement of the vehicle control, the improved physics, new tweaks to the career – just as time-consuming as last year’s – and the increased legendary car/track count help make the return to the series a good one.
I will hold my hand up and say I have not played many roguelike titles, as it is a genre I am not all that great at.
Omega Force's new reimagining for the series does not change up much from a gameplay standpoint, but more to deliver a better story and pretty presentation.
In the end, Capcom has made a faithful resurrection for Ghosts 'n Goblins, keeping true to the original game in so many areas that it causes it to also suffer from the same issues I have with the older games.
Capcom Arcade Stadium is a great way to look through the history of some of Capcom's arcade titles, and boy does it reveal how much some of these games were coin eaters! Jokes aside, this collection is a lovely way to revisit your nostalgia.
Sumire is a beautiful game, but it is not for everyone.
In all seriousness, what is here in Guilty Gear Strive should not be snuffed at.
Even with my gripe with this release, this is still the best version of Shin Megami Tensei III: Nocturne, and so that within itself is a recommendation to play the game.
It will not set the world on fire for open-world RPGs, since this is a collection of borrowed ideas from many other games on the market and does not innovate the genre, but Biomutant is enjoyable, if a somewhat formulaic approach to this genre. What makes it stand out against some of those other games it has borrowed ideas from is the fascinating setting and bizarre character design. It is strange in all the right places but just cannot jump above the games it took inspiration from for its gameplay.
Tasomachi: Behind the Twilight sits in the middle of the landscape for 3D platforming.
Neptunia Virtual Stars ends up coming on stage as one of the poorer entries in the Neptunia franchise.
Atelier Ryza 2: Lost Legends & the Secret Fairy's core elements come together to make for understanding and engaging friendly JRPG. It has the option to automate complex elements and the battle system can be grasped early on without hours of learning, helped with the solo focused action.