Does this mean Warhammer Age of Sigmar: Champions is a bad game? Not necessarily. It's just a game with a very specific purpose: selling microtransactions to Warhammer fans. The game has unique mechanics that are genuinely fun to put into action, but it's still a generic monetary title. Developer PlayFusion plans to continue updating the game by adding new content. Champions has more longevity to it than other CCGs out there. It's an entertaining title for a time-sink for when you're waiting at the doctor's office, but it falls short of being a good console game.
One of the most notable developer notes found within the loading screen is that Infernium started out as a salsa dance simulator. Given the title's choppy gameplay and a major lack of direction, the game should have stayed as originally intended. In order to sum up Infernium in the best way possible, I quote the most memorable developer note, "If you play this game with the developer at your side and you ask him something about the game, he would tell you, 'I don't know, I've never played this game before.'" While the game has tons of personality with an interesting concept, a fun challenge in some areas, and even a New Game+ feature that adds new surprises, it's ultimately a Frankenstein's monster of other games cut together. If leaving players lost and confused in Hell is Infernium's goal, then it has succeeded.
City of Brass brings some interesting features to the dungeon-crawling genre, but its overly generic style and atmosphere don't break any new ground. It's a game that can be picked up and put down easily, which would make it a good candidate for a Nintendo Switch port. City of Brass' qualities are unfortunately marred by its lack of personality and other technical blunders.
Despite these flaws, Override: City Mech Brawl is a funny and lighthearted brawler title for everyone, and it's another multiplayer option during a time when consoles seem to be shying away from local cooperative play. It's a title that doesn't take itself too seriously, and it does a solid job of bringing lighthearted giant robot fun to consoles.
Overall, Surviving Mars is a solid building simulator. Its numerous options for gameplay leave room for all kinds of play styles. Player choices maintain key roles in how they wish to shape their societies. A vast array of technology makes room for endless infrastructure combinations with a wonderful level of detail. A lack of content really brings down the game a few notches because the gameplay begins to feel repetitive after a while. Although the title has a lot of awesome details with science fiction flair, it doesn't bring any new surprises after a single playthrough. Whether players are seeking a challenging simulation or a chill Martian sandbox, Surviving Mars is a title that is worth a try.
Deluded Mind is good and entertaining, but it had so much potential. It had an asylum, random giggles, and a little emotional turmoil, but it always just missed the mark. I love a good asylum thriller, and this game had me guessing at nearly every turn. If you like a good thrill, try it out but use a notepad because there are several clues to keep track of. Word of advice: Never underestimate a good jump-scare. They will happen, and they will be random, and you will jump.
Yet, despite Secret of Mana's technical blunders, this new version is a faithful re-creation with a lot of reverence for its source material. For those who may have missed out on Secret of Mana the first time around, it also serves as a solid introduction to a classic from the Golden Age. At a time when local co-op is difficult to find on most current-gen consoles, it gives a fresh option for those wanting to play with others. Secret of Mana'sremasteroffers a magical, vivid tale for the current-gen library.
Overall, Shape of the World provides a relaxing virtual playground for players wishing to create their own world. Gorgeous visuals and soothing ambiance make the game perfect for those wishing to kick back and relax with an incredibly chill explorer simulator. Being able to construct worlds with a variety of seeds gives players a reason to explore each area and come back for more. Multiple levels with their own flora and fauna give players new sights to explore. While walking can be slow at times and some visuals actually hinder progress, Shape of the World makes up for these shortcomings in a memorable sandbox experience that's perfect for casual play.
While Salt and Sanctuary is truly its own game, with themes and elements appealing to fans of the genre, there were moments when it was too similar to its predecessors, and some unnecessary mechanics were added in an attempt to separate itself from the pack. Sometimes, paying homage to something can get caught up in the fine line of copying. However, it is a title that fits well with a "pick up/put down" pace and gives players a lot of choice in how they wish to play. Salt and Sanctuary provides ample replay value in a fun title that is fast-paced and challenging enough for anyone seeking a "Souls-like" game.