Eric Ace


146 games reviewed
59.3 average score
60 median score
31.5% of games recommended
Are you Eric Ace? If so, email critics@opencritic.com to claim this critic page.

Big booties aside, the easiest way to sum up Atelier Ryza is: an absolutely great game framework, waiting for a game. The battles are interesting enough, the gathering okay, and the alchemy very good, but it all fails to connect on a purposeful or coherent level. With no driving narrative or reason, pretty rapidly the whole point becomes to simply battle, gather, alchemize, repeat; all of which fails to pull the player into something deep or meaningful. The is a great casual-friendly title, but it lacks any serious staying power.

Read full review

7 / 10 - Lost Ember
Feb 3, 2020

Great graphics, a compelling experience, and overall heart, paint the general picture of this adventure game. While some aspects of the story go unexplored and the animal-shifting aspect largely goes under-utilized, these are not enough to distract from a positive experience. Gamers need to know going in that Lost Ember is a very casual-friendly experience, but one that is still well done. The only thing holding it back is a lack of truly diving into the mechanics presented, or truly investigating the story themes brought forth.

Read full review

Dec 19, 2019

Showing clear evolution over the previous games, as well as including some of the best features from the fifth entry, this remake is very good for fans that might have missed this the first time, those who want to come back with everything included, or for even first time players. Even those not looking for the massive post-game grind, the main story is funny enough to earn a recommendation for JRPG fans on that merit alone. It is a great overall package.

Read full review

4 / 10 - Contraptions
Dec 19, 2019

It's hard to recommend this to any but the most hard-core and starved puzzle lovers. Despite its 'fun' graphics, the game does not have much charm, and the levels are repetitive and rely far too much on just trying random things until something finally works. Despite how fun older games like this once were, it does not stack up to modern puzzlers in the slightest.

Read full review

A curious example of a title being both more refined, but also less good than its predecessor. The action is smoother, better, and overall much more engaging. Purely as a platformer it is great fun, can be picked up cheap, and is only marred by simplistic, one-way levels and its short length. As an entry it is inferior to its predecessor with the removal of various gear, crafting, and challenges, making it a one-trick pony.

Read full review

Dec 16, 2019

They Are Billions does a lot of things great. The survival twist of a city-builder is unique, and lots of fun. Dealing with the huge waves is always as fun as it is stressful, including the huge final waves. Things that hold the game back are difficulty playing a computer game on console controls, and various UI and graphics issues as well as slowdown. This being said, it's a solid and unique RTS title.

Read full review

5 / 10 - Indivisible
Dec 9, 2019

It looks good (mostly), and has all the qualities that seem like it would make a great game. Not only does it fail to come together coherently, yet it also it lacks a sense of magic or "heart" that the art style would suggest it possesses. While nothing is largely technically wrong with Indivisible, it fails to be engaging as a RPG, its platforming fails to recommend it on this front, and the story never goes anywhere significant to offer this up either. This isn't bad, but it just isn't that good either.

Read full review

5 / 10 - Crystar
Nov 27, 2019

Endless grind, very slow progression, and an abysmal battle system, are the major knocks against what would otherwise be an average experience. The story itself is unique, but hardly goes into depth instead relying far more on shock-value of events occurring rather than actual meaning. Unfortunate, really, as the plot serves up a huge potential for some interesting questions, or dialogue - things that are completely missing.

Read full review

Nov 7, 2019

Anyone looking for an anime brawler will find this one to be a very good one. It is not to be played for its highly-compressed retelling of a former story, nor its short length; but for mindless action and fighting it delivers fairly well. The combat is fun with enough to it to stay fairly interesting for the ten or so hours it takes to beat, just be warned there isn't some great adventure to partake in here.

Read full review

6 / 10 - OUTBUDDIES
Nov 6, 2019

There are some really great ideas here, but weighed down by simple problems. As it is, it freezes, the menu hangs, and the absolute precision needed for nearly every move (and an oddly complex control scheme) makes the game get in the way of itself far more than it ever should.

Read full review

7 / 10 - Autonauts
Oct 17, 2019

Despite its cartoony graphics, this game is a surprisingly solid city builder. There is enough here that fans of the various genres this takes from will find it enjoyable as they craft their ever-growing city and automation empire. Programming the robots is oddly satisfying as is watching them roll around and taking care of the smaller tasks. A couple of small bugs and some pacing issues prevent it from being truly great, but those remotely interested in the genre will definitely have a lot of fun with this one.

Read full review

8 / 10 - Spaceland
Oct 7, 2019

Despite some obvious flaws, and some parts that were somewhat rough around the edges, Spaceland offers great fun for something not coming from big name studios.

Read full review

Aug 27, 2019

Lucah: Born of a Dream is the type of game that starts off great, but the more someone plays, the more they realize it isn't really so. Combat ultimately is repetitive, the graphics are bad enough that important scenes are lost, and the largest problem is that the 'deep' story is so vague that this becomes an annoyance every time some dark concept is dropped on the player only to never be seen again. To allow a player to finish a sizable play-through and have zero idea on the story is unforgivable.

Read full review

7 / 10 - Black Paradox
Jul 15, 2019

Looking at screenshots, and playing the game briefly, it does not seem like it might be as good as it actually is. But there is something oddly addicting trying 'just one more time' to get further. The progression could use some quickening, and other things could use expanding; but the flair the game possesses is hard to deny. Really the only thing stopping this from a higher score is the lack of depth, such as a story, better upgrade systems, or anything along these lines, but for what it is, it is surprisingly solid.

Read full review

Jul 2, 2019

There are things that are easy to point out as flaws, such as the unnecessary and weird flying battle system, but the root of Dragon Star Varnir is solid.

Read full review

Jun 23, 2019

This is the type of game that should be an automatic hit for RPG players, but there is something missing in the complete package. The graphics are good, and typical genre staples are present, but ultimately it gets lost in itself. Overall this is a solid title, but in the end it lacks heart. It does everything averagely, and nothing especially rises above, or provides anything unique - unfortunate, as its ingredients definitely lend itself to what might have been a really great game.

Read full review

Jun 23, 2019

For fans of NISA/NIS games in general, this is a complete let-down. None of the systems work well or are even that interesting. The story is bland, the combat unnecessarily complex and unfulfilling, and the lack of conventional progression against scaling difficulty results in an experience infuriating all the way around. Nearly everything is far more complex than it needs to be, from issuing battle commands, to simply trying to know what is being equipped or what effect is has. If one had to choose between one word to describe the whole experience this would be a battle between 'frustrating' and 'disappointing.'

Read full review

5 / 10 - Astroneer
Apr 19, 2019

Fans of sandbox or crafting games might be pleased with the package, and can bump this score up at least a point or two. For others, this has some serious flaws with its user interface, and simple constructing/crafting is often aggravatingly difficult, which unfortunately drags down what otherwise is an okay, if repetitive title. It is really sad, as at its root, this could be a gem, with some simple patches or design overhauls, and appeal to a far greater audience.

Read full review

3 / 10 - Bannermen
Apr 7, 2019

Presumably some of the bugs and related issues might eventually get patched out; one thing that does not change though, is the core of the game. Given it is mostly a clone of a game over 15 years old, for all intents and purposes it is worse than all across the board. Almost every aspect of [i[Warcraft III is better than this game. This would need a massive overhaul to come close to recommending.

Read full review

Apr 2, 2019

At its root, this city builder is thematically and structurally solid. The only issues with it is that the growth of a city is a very linear and repetitive process that only a few romps through the scenarios and a player will have easily seen almost all there is to see. Those plays will have been fun, but there is little longevity in here at all. While building a city a few times is fun, it is so similar every time it quickly loses its charm.

Read full review