Claudio Magistrelli


103 games reviewed
76.9 average score
79 median score
47.6% of games recommended
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6.5 / 10.0 - Unto the End
Jan 4, 2021

Unto The End is able to build an entire universe using almost no words. Every gameplay element is part of its narrative of a wild, brutal and unfair world. Sadly, its combat system feels (and probably is) unfair, making the entire experience sometime unbearable.

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8 / 10.0 - Call of the Sea
Dec 14, 2020

What a surprise Call of the Sea was! Out of the Blue's debut title shows off its own well-defined personality through a very accurate artistic direction and attention to details. All puzzles have their own logic and the idea of ​​proposing them in blocks, separating the adventure into sealed chapters, helps to focus attention on a limited number of elements. With its crazy atmosphere and an eight-hours duration, which prevents any kind of fatigue, Call of the Sea is a highly recommended game for adventure's (and Lovecraft's) lovers.

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Dec 3, 2020

Ringfit Boxing 2 is a strange mix between WiiFt and Just Dance, but it works. Since you can't get out a lot nowadays, if you like training having a fitness app you can use and enjoy everywhere may be a good idea. Motion detection is quite accurate and the daily training program has a good variety of exercises. It won't last forever, but it should do its job until the lockdown ends.

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Nov 30, 2020

Chronos: Before the Ashes arrives too late to the party. Years ago, the main character's aging mechanic would have been enough to grant it attention and praise. Today, it's barely a spark of light in a technically dated game. The fact that the controls aren't terribly responsive and the narrative is a bit confused don't help either. Souls-addicted players might find its ten hours of length an enjoyable diversion, but that's about it.

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6 / 10.0 - Airplane Mode
Nov 20, 2020

In a different year, Airplane Mode would be a nothing more than a nice joke, a strange experiment forgotten in a couple of days. In this strange 2020, AMC's first game is instead a sort of relief from the lockdown we are living in. If you miss being stuck in an uncomfortable chair, bored to death for hours, this is the game for you.

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8 / 10.0 - Chicken Police
Nov 10, 2020

Chicken Police: Paint It Red proves you can creat a smart, original game even by putting together pieces of 40's noir movies with old point&click adventures and painting it all in cool B&W visual style. The smart move is adding animals to the equation: grumpy roosters and sexy cats lead to sharp dialogues and funny wordplays, while at the same time showing what is wrong in human nature. The plot may not be the most original, but Chicken Police is definitely worth playing.

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7 / 10.0 - The Signifier
Nov 10, 2020

The Signifier is an ambitious game that is also aware of its limits. Unfortunately, that is not enough to elevate it among the greats. It offers a great, alienating and at times disturbing atmosphere, but its strongest suit is tackling issues that force the player out of his comfort zone. Unfortunately, mechanics are not as strong as the atmosphere, which makes the short duration (about six hours) a good choice. The ending is a bit fuzzy, however – and probably a setup for a sequel.

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8.3 / 10.0 - art of rally
Oct 6, 2020

Don't trust art of rally. Even if it looks like a cute, tiny, aesthetic arcade racing game, it is actually a love tribute to the history of rally, from a rally lover to rally lovers all over the world. Underneath his neat visual style and his top-down visuals lies a great rally sim, stripped of every needless detail and still playable by any kind of gamer thanks to a vast array of camera and difficulty options.

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Sep 23, 2020

A great idea and a lot, a lot, a lot of repetitiveness. The change in style and setting could bring a beneficial breath of fresh air to the WWE wrestling produced by 2K, instead the game made by Saber was lost due to an excessive trivialization of the fighting styles accompanied by a system of microtransactions quite invasive.

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Sep 18, 2020

On paper the idea of turning this edition of PES into a mere update is a good idea. Football blew up, the two seasons almost piled up and the pandemic stopped development for too many months. It is better to focus on the next edition, provided that at least the minimum trade union commitment is devoted to this package, which has not happened. The absence of a partial update of roses and teams at the time of launch is unacceptable, as is the ugliness of the inter and Milan uniforms, although what PES 21 proposes always remains the best kick on the square (IMHO, eh, I do not want to be beaten by FIFA supporters).

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8.3 / 10.0 - Marvel's Avengers
Sep 7, 2020

Marvel's Avengers is a strange and somehow unexpected hybrid. Considered on its own, the campaign is an excellent action adventure, able to capture the spirit of Marvel characters both in battle and in everyday demeanor with an enthusiastic cinematic approach. The forced mashup with a Destiny-like multiplayer, however, does not benefit the game as a whole: online features are just weak, to the point they partially water down the singleplayer campaign.

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7.8 / 10.0 - Rainswept
Aug 14, 2020

Rainswept might be the first game to learn from Kentucky Route Zero not only aestethically, but also in terms of direction. All things considered, it tells a simple story, but it does so in a way that shows remarkable sensitivity, a talent for writing, and above all a very uncommon attention to the overall direction of scenes. It may not be as revolutionary as its source of inspiration, but it certainly has something to say.

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7.8 / 10.0 - Destroy All Humans!
Jul 27, 2020

Playing Destroy All Humans! is like watching an old alien movie in a summer drive-in. The movie may not be a masterpiece, but atmosphere and context play a fundamental role in enjoying the experience. So the not particularly clever mission design and the not-so-inspired mechanics feel a little less annoying when you are playing a game that makes you laugh, does not take itself seriously and does not require a month of vacation to be finished.

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Jul 20, 2020

The only thing more difficult than making a revolution is to re-make a revolution. SUPERHOT: MIND CONTROL DELETE is still a fun shooter, based on innovative and intriguing ideas, but no longer as effective as they had been in 2016. The roguelite approach certainly gives the game a more conspicuous length, but on the other hand ends up watering down at least part of the mechanics, making the overall experience less incisive than that of the original chapter. After all, as SUPERHOT has always taught, reality is all about perception.

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7.5 / 10.0 - The Hand of Glory
Jun 15, 2020

The Hand of Glory overflows with ideas. Not all of them are spot on, but that's a risk you have to take when you want to do something that goes a little out of the classic schemes. The first impact is alienating because everything is not very homogeneous, from the graphics to the continuous change of register in the narration, but in the long run this strange alchemical formula works, thanks to a plot that turns towards decidedly unexpected territories and leaves the player with a giant cliffhanger, raising the hype for the second part of the game.

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8.7 / 10.0 - WHAT THE GOLF?
Jun 2, 2020

It's hard to say if What the Golf? is crazier or funnier. This game made by five guys from Denmark rebuild the concept of golf using cows, furniture and gravity in a bunch of mini-levels that never stop to amaze. I really can't remember a game leaving me in awe every 15 seconds, only thanks of the lovable absurdity of the ideas it introduces.

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8.3 / 10.0 - VirtuaVerse
May 29, 2020

VirtuaVerse is a lot of things. It is a tribute to old school point&click adventures and, at the same time, a modern take on the genre. It is also an act of love to cyberpunk and his themes. But more than anything else, VirtuaVerse is a great adventure set in a detailed world built on a great pixel graphic, fantastic music and a suggestive atmosphere.

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7.5 / 10.0 - Maneater
May 22, 2020

Maneater feels like a b-movie and it's not ashamed of it. The atmosphere is undoubtedly its best value and, if you wanna appreciate it, you must avoid looking too much at the details. The idea on which the game is based, after all, is that fish are smarter than humans, so Maneater rightly treat us accordingly.

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7.6 / 10.0 - Wavey The Rocket
May 7, 2020

My mind has not yet been able to fully grasp Wavey's wave movements, but the UpperRoom Games' title is undoubtedly an original and intelligent "platform" that brings to mind the glories of Sonic launched at crazy speed through his articulated and strange levels.

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Apr 22, 2020

The Procession to Calvary is a blasphemous, cinical and rad point&click adventure set inside a collage of Renaissance paintings. Brilliant dialogues and gorgeous animations are the perfect frame for Joe Richardson's dark humor and his funny homages to the Monty Python.

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