Andrew Farrell
Samurai Warriors 5 runs well and has a solid story presentation, but it's barely different from the last entry in terms of gameplay, save for having less than a third of the movesets.
Neither lengthy nor particularly interactive, Last Stop succeeds on the strengths of its writing, narrative, and characters.
Guild of Darksteel is a short, simple game that only takes a few hours to get through. There's nothing offensive or necessarily bad about it, but it's hard to recommend all the same.
Fantastic gameplay paired with a game structure that resembles a tech demo makes Boomerang X worthwhile, even if it doesn't live up to its potential.
While it can get repetitive and you don't have as much control over combat as I'd like, this is undoubtedly a very strong entry in the series on its own merits. If the idea of raising a horde of monsters and having them knock the crap out of others sounds good to you, I can't imagine you won't find anything to enjoy here.
A better version of a great game with lots to do and intrigue abound. Ys IX is another winner for the venerable series and it's a far better port than its predecessor.
While undoubtedly rudimentary, Wonder Boy: Asha in Monster World remains a solid action platformer suitable for all ages.
Filled to the brim with visual novel conversations and over-the-top action, Scarlet Nexus is a surprisingly endearing game that might be more linear than people expect, but more compelling than it probably needed to be.
Dull and clunky, this is one hell of a weak, uninspired action game that's plagued with poor design choices and technical issues.
Packed with plenty of hours of great gameplay, but a far cry from what it could have been, Ninja Gaiden Master Collection is both worth playing and worth being pretty mad about.
Promising and lovely, Backbone can't live up to its stellar early chapters, but there's still a worthwhile experience contained within.
What it lacks in length and innovation, it makes up for with - Hey?! What are you doing to my keyboard, you stupiHONKHONKHONKHONKHONKHONK.
An amazing game only dragged down a bit by luck or prior knowledge being required to make it through side areas earlier, plus the most unnecessary bit of artificial difficulty I've seen in recent years. It's called the Ruins of Trash and I just wanted to say that one more time. I'd write that on a brick and throw it through a window if I could.
Well-written dialogue and top-quality voice acting can make The Magnificent Trufflepigs endearing, but a dull gameplay loop and narrative missteps might leave a bad aftertaste.
Brief and more of an experience than anything else, Sludge Life is a chill way to spend a couple of hours.
Necromunda: Hired Gun has some jank and some odd qualities, but when tearing your way through hordes of cyborgs is this much fun, I don't really mind so much.
A very enjoyable EDF game that costs more than it should. But it nails all the important stuff, while adding some enjoyable new mechanics, even if some depth is sacrificed in the process.
Offensively mediocre in multiple ways, Biomutant is a waste of resources. It's not terrible, but there's no excuse for it to be this vapid and underwhelming.
I threw a grenade filled with bees at a bunch of martial artists. The bees killed two of them. You have to be wary of bees, as they are clearly quite deadly.
SMT III remains a great game, but an inflated price tag combined with some dated mechanics might make it a harder sell for some.