Andrew Farrell
Entertaining to play, but light on content and too repetitive in spots, Aliens: Fireteam Elite isn't without its charms. But the purchase price is a little high for what you get.
Zany and hectic, Cosmo's Quickstop has a lot to offer, but it's damaged some by needless confusion and a bit of unfairness here and there.
Visually-pleasing, but shallow and overly derivative. Far from a bad game, but there's nothing here to separate it from the pack.
Short, but unique and satisfying despite some frustrating elements, Greak: Memories of Azur is a winning actiony puzzle-platformer with some of the best 2D visuals you can find.
While it has a strong premise and some neat ideas, Foreclosed it let down by rote, subpar third-person shooter action and unimpressive stealth sections during its short runtime.
A simulator that's actually good instead of a jank factory? Lawn Mowing Simulator will only appeal to a specific niche, but it's a fun, relaxing game that offers almost all of what it should.
Serene and pleasant, but short and uncomplicated, Omno has a lot of sights worth seeing.
Right now, I just want to escape from thinking about this game again.
Fairly cliche and quite short, Unbound: Worlds Apart is still well worth playing due to its excellent gameplay, controls, level design, and constant variety.
Deftly written, smart, and consistently clever, The Forgotten City makes for a rousing, spirited adventure that is well worth taking part in. I wish it were longer, but that doesn't do much to knock what has been accomplished here.
Samurai Warriors 5 runs well and has a solid story presentation, but it's barely different from the last entry in terms of gameplay, save for having less than a third of the movesets.
Neither lengthy nor particularly interactive, Last Stop succeeds on the strengths of its writing, narrative, and characters.
Guild of Darksteel is a short, simple game that only takes a few hours to get through. There's nothing offensive or necessarily bad about it, but it's hard to recommend all the same.
Fantastic gameplay paired with a game structure that resembles a tech demo makes Boomerang X worthwhile, even if it doesn't live up to its potential.
While it can get repetitive and you don't have as much control over combat as I'd like, this is undoubtedly a very strong entry in the series on its own merits. If the idea of raising a horde of monsters and having them knock the crap out of others sounds good to you, I can't imagine you won't find anything to enjoy here.
A better version of a great game with lots to do and intrigue abound. Ys IX is another winner for the venerable series and it's a far better port than its predecessor.
While undoubtedly rudimentary, Wonder Boy: Asha in Monster World remains a solid action platformer suitable for all ages.
Filled to the brim with visual novel conversations and over-the-top action, Scarlet Nexus is a surprisingly endearing game that might be more linear than people expect, but more compelling than it probably needed to be.
Dull and clunky, this is one hell of a weak, uninspired action game that's plagued with poor design choices and technical issues.
Packed with plenty of hours of great gameplay, but a far cry from what it could have been, Ninja Gaiden Master Collection is both worth playing and worth being pretty mad about.