Players will find themselves enamored with the game’s grimdark aesthetic and art direction; and while there may be some hiccups with the stage design or some frustration with the combat, Ender Lilies is a welcome addition to the Metroidvania genre that is likely to satisfy a broad swathe of gamers.
The game manages to catch a large assortment of players. Fans of the anime will definitely want to follow this adventure in the land of Lodoss, while those unfamiliar with the series will find the game to be a satisfying standalone game with an easy enough story to follow.
Ultimately, World Splitter is a game that should be taken at face value. It’s a creative puzzle-platformer that’s rough around the edges. Six worlds and a couple dozen stages that can all be completed in under 6-8 hours if you’re clever. It’s a fun diversion, and those who enjoyed the Flash games of yesteryear will find World Splitter to be a comfort. But for those expecting a little more for a full game will be left wanting.
You’ll have fun if you like puzzle platformers, but you’ll lament what Balan Wonderworld could have been, and deserved to be. I do want to close out saying that I did enjoy Balan Wonderworld, but I can appreciate the fact that it’s an unpolished game oozing with wasted potential. I just have a soft spot for 3D platformers.
Those looking for a platforming challenge will want to steer clear of the heavy narrative focus in Lost Words. Meanwhile, fans of visual novels will likely be able to overlook the lacking conventional gameplay and really appreciate the story and beauty of the game.
Ultimately, Lotus Reverie: First Nexus is a dramatic story with compelling characters and outstanding artwork that’s actually diminished by the inclusion of combat mechanics. I understand wanting to try and appeal to a broader audience with gameplay on top of narrative in a visual novel, but the game ultimately fails to make the combat relevant, meaningful, or enjoyable.