Ultimately, Lotus Reverie: First Nexus is a dramatic story with compelling characters and outstanding artwork that’s actually diminished by the inclusion of combat mechanics. I understand wanting to try and appeal to a broader audience with gameplay on top of narrative in a visual novel, but the game ultimately fails to make the combat relevant, meaningful, or enjoyable.
Gal*Gun Returns manages to hold interest for a while in spite of the repetitive stages and simple gameplay. Maybe that’s a testament to the tried and true appeal of love, lewdness, and shooting. While those who don’t appreciate fanservice or rail shooters might not enjoy this game, it’ll evoke a strange feeling of nostalgia for fans of “weird” Japanese games even though we never got to play the original.
It’s hard to recommend Story of Seasons: Friends of Mineral Town as anything but a novel relic, it’s a remake of a game with historical importance for a well-loved franchise, but offers nothing that newer players who started with Stardew Valley or Rune Factory 4 will find interesting or worthwhile.
Ultimately, Valhalla Hills fails to be an engaging city builder, and at best is a mediocre casual game better suited for mobile devices. Players who want a fast-paced and casual city builder might be this game’s niche audience and will enjoy it; but I doubt a majority of players will find anything in Valhalla Hills that isn’t done better somewhere else.
Ultimately Dead by Daylight is the best at what it does. It’s a competitive hide-and-seek game with a gruesome polish on it. Not even Behaviour Interactive themselves can outdo Dead by Daylight, their own game Deathgarden closed down its servers earlier this year.