Frank Reese
- System Shock
- Deus Ex
- Legend of Zelda: Link to the Past
Frank Reese's Reviews
A new entry but also one of the best platformers of all time. Celeste is special, it presents hard challenges, great story, but also has the ability for anyone to beat it. Definitely worth playing.
A 2d Tony Hawk style skateboard game focused on tricks and speed. Well designed, great levels, and tons of fun, but it becomes extremely challenging.
More of a thriller than a pure horror game, Soma creates a world the player wants to explore to understand, and yet will still be afraid of. It’s horror, but horror I was able to enjoy.
A unique but strange game. Great character and art design really make this something special, though the control scheme is truly unique as well.
A very solid deckbuilder coupled with a slick rogue-lite. Together they make an addictive combo that I keep finding myself pulled to for “just one more run”. It’s quite entertaining.
It is Advance Wars on the PC, it’s a Tile based XCOM game, it’s a strategy game with NO randomness. There are so many reasons to check out Wargroove, but above all else, it’s just really good.
The End is Nigh is another excellent platformer from Edmund McMillen, it’s everything Super Meat Boy was but even better paced and well designed. It’s worth playing though it will be challenging and frustrating for most players, but it’s the right type of challenge.
The SUPERHOT team delivers on what the original SUPERHOT should have been and it's even better than imagined. A rogue-lite take on the franchise, that feels both familiar and new at the same time. This is the new starting place for the franchise.
An innovative puzzle game focused on perspective puzzles. It tries to be unique and succeeds the entire way through. A bit short and a weak story, but otherwise a fun exploration of what's possible.
The fact is Fallen Order isn’t a perfect game, but players will emerge from Fallen Order focused more on the positives than the missteps made because Fallen Order is able to recover from the mistakes and still create lasting memories.
The perfection of the Telltale's Adventure Game formula comes from Dontnod, a company who gives the players permission and the ability to go back and try out multiple different choice paths before deciding which choice they wish to use moving forward.
An amazing take on the Wipeout formula, and available on more platforms. Redout clearly knows what it’s doing and just pushes speed, speed and more speed at the player. Though perhaps too much.
An interesting idea, but not a very good game. I enjoyed watching it for an hour but replaying it became very frustrating. Bandersnatch did a similar idea and doesn’t require a direct purchase price.
A refreshingly new Assassin’s Creed though it does add in a problematic level/gear system, it’s still extremely enjoyable even if there’s the specter of microtransactions looming over it.
A fun and a lighthearted game that keeps a good pace, but it gets bogged down in the second half. Still, it’s a beautiful and enjoyable piece, with a great focus on music, with an unlikely character.
An excellent follow up to Her Story if a bit flawed. Telling Lies tries to tackle a larger and more intricate story than the predecessor, and accomplishes quite a bit. However a critical missing feature, and a story that feels like a closed loops is a noticeable step back for Sam Barlow.
A fantastic sequel that explores new areas of famous characters in compelling stories and explores one of Batman's most famous villains while finding a fresh angle that hasn't been explored.
An interesting escape room type puzzle game focused on a secret agent/spy thriller that clicks all the rights buttons in more ways than one.