Nate Crowley


27 games reviewed
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Unscored - Fight Crab
Jul 30, 2020

Much like crabs themselves, I am tremendously glad this game exists, but it’s something I’d rather appreciate at a distance.

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Unscored - Beyond Blue
Jun 15, 2020

Worst of all, so much of the effort that’s gone into making the very deepest locales seem melancholy and strange is wasted, as there’s no sense of scale. Thanks to handwaved technology, Morai is capable of diving in her regular suit even at abyssal depths, and there’s no real sense in having to travel to get there. The madness-inviting vertical isolation of the deeps, the monstrous cold and the pressure, are all absent. These lonely pits feel like any of the other levels: roughly oval patches of water, about so high and so wide, with a certain number of fish spawned within them. It’s not that I’m unimpressed, or ungrateful, you understand. I just think the developers set themselves a near-impossible task.

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In the end, I’ve abandoned every single one of my campaign playthroughs shockingly early, and returned to the sandbox mode to muck around with the things I learned in the wars. And admittedly, I’m better every time I return.

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May 22, 2020

It’s a robust piece of design that you could well consider a triumph, given just how many ways in which the concept of an ARPG based on a construction game phenomenon could have ended in disaster. And I’m confident in recommending it as worth its price to even the most jaded click-stabber, especially one with even a passing familiarity with Minecraft. But the fact it’s been executed so competently leaves me wishing the developers had been a bit more reckless, frankly.

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Unscored - Maneater
May 22, 2020

The overwhelming impression is that the game doesn’t really know what it’s trying to say, and can’t convincingly pass the mess off as satire. So it would probably be best off saying nothing.

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Unscored - Gears Tactics
Apr 27, 2020

This is 100% a Gears Of War game, that also happens to be a top flight strategy effort.

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Apr 17, 2020

Fallout 76 is being rebuilt, and Rome wasn’t built in a day, after all. But then, Rome wasn’t hastily reconstructed from an out-of-season caravan park in Skegness either, which is kind of what it felt like Wastelanders had to do with the base game.

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Unscored - Stela
Apr 3, 2020

It took me the best part of a month to come back to Stela in order to finish this review. I’m glad I did, as it still had some astonishing sights left to show me. But it was a close call.

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Unscored - Resident Evil 3
Mar 31, 2020

I liked it! More than I expected to like it. But at the same time, after six hours of it, I’ve had enough.

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Mar 6, 2020

Here is a completely unhyped, completely straightforward expansion – in the old-school sense of the term – that adds a few strong new systems to the game, as well as a whole bunch of new variables to feed into its various narrative generation mechanics. And thanks to the endlessly repeatable, emergence-focused creature that RimWorld is, it’s enough to completely refresh your sense of compulsion, even if you felt you’d done it all to death with RimWorld 1.0.

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