Top Critic Average
Developer: Artefacts Studio
Publisher: Dear Villagers
Genres: Strategy, Turn-Based Strategy, RPG
Toilet humour can be very funny if it's written well and I'm not sure it's written well here. That's a shame because the rest of The Dungeon of Naheulbeuk is a decent effort at the tactical genre, with some genuine replay value thrown in. Why not give it a stab? Or perhaps, a backstab?
So there you go. If you like XCOM-ish things, The Dungeon Of Naheulbeuk should be in your library – just so long as you don’t mind a bit of hamfisted zaniness. I don’t think it’s one you’ll want to replay again and again, but it’s a substantial, well-crafted effort that’s definitely worth your time.
Dungeon of Naheulbeuk: The Amulet of Chaos has a lot of obstacles in its way from becoming a solid gem worth your time. The first few hours are a bit of a drag to get through since the majority of this time you'll spend either hating the dialogue or hating the difficulty from the (more predetermined than random) RNG that this game employs. Trudge through this and you'll find that the learning curve gets easier, the writing simmers down a bit, but the difficulty still remains the same.
The Dungeon of Naheulbeuk: The Amulet of Chaos has zany humor and tactical depth. Its characters feel unique and memorable too. Sadly, it's bogged down by a nasty bug that can occur during battles, a particular issue that became problematic towards the end of the game, and a lack of replayability.
The Dungeon of Naheulbeuk: The Amulet of Chaos - Launch Trailer
The Dungeon of Naheulbeuk: The Amulet of Chaos - PAX East 2020 Trailer