The Dungeon Of Naheulbeuk: The Amulet Of Chaos
Top Critic Average
So there you go. If you like XCOM-ish things, The Dungeon Of Naheulbeuk should be in your library – just so long as you don’t mind a bit of hamfisted zaniness. I don’t think it’s one you’ll want to replay again and again, but it’s a substantial, well-crafted effort that’s definitely worth your time.
The Dungeon of Naheulbeuk is altogether an enjoyable romp that will land with you about as far as you can tolerate cringeworthy humor and a lite XCOM layer set in a Dungeons and Dragons setting. Also, do yourself a favor and mute the Elf. Permanently. The game has it as an available option; it’s like they knew how bad the humor might be. So do it and you’ll thank me later.
The Dungeon of Naheulbeuk: The Amulet of Chaos has zany humor and tactical depth. Its characters feel unique and memorable too. Sadly, it's bogged down by a nasty bug that can occur during battles, a particular issue that became problematic towards the end of the game, and a lack of replayability.
The Dungeon of Naheulbeuk: The Amulet of Chaos is a great tactical RPG from Artefacts Studio. It has everything you want from a tactical RPG, adds a sprinkle of difference with some of its design elements, and brings it all together with a solid bit of wacky humor and fun personalities.
The Dungeon Of Naheulbeuk: The Amulet Of Chaos is the game equivalent of a Netflix knockoff of an HBO show: it's not terrible and it has occasionally fun ideas, but it's still worse than the source material in almost every conceivable way.
A tactical RPG with a comedic twist and surprisingly challenging combat.
The most important thing in video games is the fun factor. Forget the visuals, forget the story, forget everything else; it's all about fun, fun, fun. The Dungeon of Naheulbeuk: The Amulet of Chaos isn't aware of that, which makes you think whether its developer even had any people test it out. The storytelling bit that mocks D&D tropes tries too hard to be funny and fails while at it, with the playable characters being a bunch of completely unlikable "heroes." As for the actual, turn-based strategy affair, while definitely the better part, it has some severe issues of its own, with the most game-breaking one being the existence of an aggravating RNG that frequently ruins one's plans.
Based on a French audio series by the same name, The Dungeon of Naheulbeuk isn’t a franchise I’ve encountered before – most likely as it hasn’t been formally translated into English. It has its own fervent fanbase, and has split off into comics, novels, and even a band.
Overall, I have to say the The Dungeon of Naheulbeuk was a really fun delve into a funny cast in the style of a Dungeons and Dragon campaign where the storyline isn't at all serious. It's full of wacky characters, funny situations, and a combat system that doesn't make you regret getting in a fight. Colourful flavour text is abundant, and each character has their own role that feels like it compliments the party well. Naheulbeuk is as fun to play as it is hard to pronounce.
The Dungeon of Naheulbeuk: The Amulet of Chaos is a turn-based dungeon crawler released by developed Artefacts Studio and publisher Dear Villagers. As a party of questionable adventures explores the dungeon, they run into a multitude of opportunities for jokes and puns. The Combat is fun, while the animations, voice acting, and music are great, but the humor may not be for everyone.