The variety of well-animated machines and the combat system based around targeting different parts of them is incredibly well-executed and the selection of tools and ammo types is nice. The general combat and gameplay go a long way toward making up for the shortcomings of the game elsewhere.
If you are looking for a great co-op experience with trusted friends, you really can’t go wrong with Overcooked 2. It’s method to the madness gameplay will keep you entertained for hours. The short length simply leaves you wishing you had more of it in the first place.
The game is at its best in levels that add something interesting, such as the dog or streams of lava. But those moments are far and few in between, despite the games short length. Most levels my partner and I didn’t speak a word to each other after we decided what rooms each of us would tackle. A dark contrast to other party games that have players constantly yelling at each other and laughing.
I can't understate how big of an issue the lack of challenge is, it impacts a lot of the game. Yet that is the only real issue I have with Death Stranding. It is dang near perfectly executed in its design. It's gorgeous, well written and cinematic, the music is stellar, the world is immersive and the gameplay is phenomenal.
If you have an interest in PvP. I think Citadel will provide you with an experience not found elsewhere. All while giving you a fun and fantastical magical world, great building system and marvelous spell crafting. Just keep in mind the baggage that comes with the genre. You will die, your base will be destroyed at some point. You will win and you will lose.
The Outer Worlds has a load of mechanics put into place, and while they are functional, they aren’t cohesive. They were implemented with little regard for how they would interact with each other and the game is a mess because of it. They had to make it so a player could complete the game no matter how they built their character. Obsidian succeeded, but only by making those choices matter very little in the first place.
It’s a shame because the game is fantastic, mechanically speaking, and is very enjoyable to play. It leaves you hungry for more and it nearly feels unfinished with its lack of archetypes or skill variety. This makes it a little difficult to recommend for the full price despite how excellent Bad North plays.