Worbital has a polish that isn't common in indie games. Everything about the game's design is so tightly knit, I'm not sure it could be easily added on to without breaking its porcelain frame. Its a game where every piece has a purpose and its difficult to imagine how it could be better.
How many games allow you to assassinate people as a Ninja, throw toilets at people as a Wrestler, and chloroform people as a Doctor in the same game? Just one, and it does so in complete expert fashion. At full price, the game is just $20, which is an absolute steal.
The amount of content between cards, relics, potions, events, and enemies is staggering and the replay value is through the roof. I believe Slay the Spire has some of the tightest mechanics of any game I’ve played, where everything just works and pieces of its design fit together perfectly. I can’t recommend the game enough for card game or roguelike fans.
Parkitect lets you go as deep as you want and rewards you for doing so. But gives you options not to if you aren't in the mood. It is a great park designer, and an excellent simulation game that deserves to sit alongside many of the old greats we grew up with.
In my opinion, Sea of Thieves was always a great game, if a bit bare bones. But after a year of updates, it’s now the fleshed out pirate game we deserve and more updates are in the pipeline. If you can reconcile yourself with what the game is, which is a game about piracy, you will have a wonderful time. It is an experience you likely can’t find in another game. If you’re looking to sail the seas in peace, you should look elsewhere. Now get out there and get that booty!
The combat is incredibly fun, and when you get the hang of it, looks really cool to boot. Executions get very repetitive though, usually a single animation or two per enemy type. But you can use them as much or as little as you please. Sending enemies flying is a lot of fun and makes you feel Krato’s incredible strength.
Sundered is a platformer that I feel will ruin a lot of other platforming games for me. While it's not perfect, it does a lot of things nearly perfect and its visuals keep your eyes entertained while your brain engages with the rest of it. It had some of the repetition fallbacks of other Metroidvania games but is otherwise extremely solid.
The Division 2 is pretty to look at, detailed and mechanically strong. It's extremely content heavy to the end and more importantly beyond the end. It is the top of the line looter shooter of choice right now and it raises the bar for the genre. Its story and voice acting are disappointing and it has a couple of small design flaws, but they hardly make a dent in an otherwise brilliant game.
It’s a perfect game to play when you don’t have a lot of game time but still want something with meat on its bones. Its gladiator theme and roguelike gameplay are executed with such grace that even Caesar would have to give Mortal Glory a thumbs up. At such a cheap asking price, maybe even two!
Ghost of Tsushima remains one of the most thrilling and entertaining open-world games to release this generation. It captures the feeling of Samurai perfectly through fantastic combat and fine details. It handles exploration in a way that does away with GPS style mini maps and radars while offering a great deal of quality content through and through. While it isn’t perfect, it’s still a humble ending for the current generation of PlayStation games.
The game is wonderfully self-aware and melds that awareness together with well thought out and fun retro brawling. It's replayable, has several challenging secret bosses and local co-op. I can't recommend the game enough as long as you don't mind a challenge.
For The King is overall a fantastic combination of game genres and emulates the tabletop experience quite well. Especially when playing with friends together on the couch. It has a ton of content and nature of the game and procedural generation makes the replay value sky high. The technical issues are really the only thing bringing the game down. Just keep in mind the game is challenging and even tells you outright that you are not always meant to win.
Remnant is overall a fantastic action RPG and great souls-like sibling. The enemy variety, stellar combat, and procedural aspect skyrocket its replay value and the meaningful loot is exciting in this gaming climate. It's challenging even on normal, but far less brutal than Dark Souls, but you can kick up the heat on a harder setting. If you enjoy games like Dark Souls or action RPGs this is an instant buy, especially if you have friends to play with.
If you are looking for a great co-op experience with trusted friends, you really can’t go wrong with Overcooked 2. It’s method to the madness gameplay will keep you entertained for hours. The short length simply leaves you wishing you had more of it in the first place.
Is it worth it? It is for me. Total Warhammer 2 is a complex game with deep mechanics, varied gameplay and I’ll never tire of watching my Carnosaurs thrash the filthy Skaven (Via viewing replays of course). It takes an investment of time to dig into the game but that investment pays off in spades when you know what you’re doing. It’s just a shame that you need to seek sources outside the game to truly grasp it.
Sector Six is a truly impressive game for its size, with a shocking amount of depth and nuance to its systems. It looks good, is fun, and has a bunch of replay value. The amount of customization you have between the shipbuilding and abilities is pretty crazy for a game like this.
Barring a few balance issues and poor bot AI, Pummel party is a fantastic game to play with friends, locally or online. The high-quality variety of mini-games and quirky boards will keep your party pummeling for a long time to come, and using the hilarious array of items on your pals never gets old. It is a steal at fifteen dollars.