The Witcher 3 looks pretty bad on the Switch, but it's still an incredible RPG that shouldn't be missed if this the only way to play it.
Ultimately, Codemasters plays it safe with GRID, for better and worse. There's certainly a lack of features, less modes, and a lesser number of cars and tracks than other contemporary racers. This is a no-frills arcade racer, but a very good one. If solid racing action is the only thing you care about, GRID has it in spades.
Concrete Genie has a great score and impressive art direction which leave you absolutely jaw-dropped at times. It's a short game though, and that feels even more so when the game goes away from its core strengths and barrels towards the finish line with lackluster combat sequences.
Gears 5 once again feels like a safe bet by The Coalition. You can start to see the developer thinking about new ideas and potential directions that the series can go, but Gears 5 feels largely familiar. The additions of some new features and a new mode added to the fan-favorites that return make for a robust package though.
Catherine: Full Body didn't really change my opinion on Catherine all that much. I'm still as conflicted as I was in 2011 with a love for the art style and weirdness of the game. The uninspired puzzles that make up the rest of it wear out their welcome too quickly though.
The thing that I kept saying to myself when playing Ultimate Alliance 3 is that if this wasn't a Marvel game with such beloved characters and familiar story lines it would be a bad game. A great coat of paint does raise the average for Marvel Ultimate Alliance 3, but its roots are a rote beat 'em up that shows off all its tricks in the first couple of hours and wears out its welcome well before the credits roll.