“Transformers: Battlegrounds” is a brilliant and beautiful turn-based strategy game suitable for the whole family, especially those who are already Transformers fans. Even with its simple design, the developer has still put quite a lot of effort into making the animations and graphics run smoothly regardless of which Xbox console you’re playing on or its resolution. Game difficulty is very much on the easier end of the spectrum as the hardest setting would be the equivalent of normal or easy for more experienced players. “Transformers: Battlegrounds” will give gamers hours’ worth of fun thanks to its enormous amount of replay value in the form of solo and two-player mini-games such as capture the flag and elimination. I strongly recommend “Transformers: Battlegrounds” to anyone who is either a Transformers fan or who are looking for a challenging game for young kids.
Out of the three DLC packs that have been released so far, "Ghost Recon: Breakpoint: Episode 3 – Red Patriot" has to easily be one of the best when it comes to a compelling storyline, unique missions, and co-op gameplay. The missions are of decent length and feel more enjoyable than completing hundreds of tiny missions chained together. Players will particularly enjoy testing out the new Pathfinder class when playing either solo or in a group. The unique method of accessing the classes ultimate ability helps balance out its superior destructive and tactical advantage during combat. Overall, this is a DLC players will have fun playing and replaying as they try different approaches to some of the more difficult tasks.
“Borderlands 3: Psycho Krieg and the fantastic Fustercluck” may not be the longest DLC in the franchise but it still sticks true to what you’d expect for a Borderlands DLC. While the concept is very similar to past DLC’s of previous games from within the series, the underlying message about mental health, coping, the loss of a loved one, and depression make for excellent talking points between friends and families. I’m not sure if that was the original intention of the DLC but given the global pandemic we currently find ourselves in, I think it’s an appropriate method for gamers of all ages to self-reflect on how they’re holding up.
"Warhammer 40k: Mechanicus" is definitely a game for those who are familiar with the Warhammer 40k universe from playing the table top game, reading the books, or having previously played other video games such as the "Dawn of War" series.
"Disintegration" has so much potential but due to being such a radical approach to combining two very different gaming genres, I believe that more work needs to be done in order to balance and strengthen the core mechanics. However, in saying that, I have found myself quite intrigued by the developing story and wanting to know what happens next. I wouldn't call "Disintegration" a bad game, but I would like to see what the developers do with possible future titles. I also believe that "Disintegration" would have made a brilliant VR game but perhaps that is something we might be able to experience at a later date.