Top Critic Average
There isn't a strong narrative that strings together this adventure, but the lack of one makes the whole experience a bit more beguiling. If I were subject to an endless series of cut-scenes where characters prattle through the exposition, I wouldn't have walked away from The Touryst as intrigued as I am. Mind you, it's not an amazing experience or something I'm going to remember several months from now like other, more dynamic indie games. But, as a small, self-contained adventure with gorgeous style and a playful sense of freedom, I was more than satisfied when the credits rolled.
The Touryst might have been an interesting game like Fez, but the developers spoiled everything with a monstrously inconvenient camera, crooked controls and boring levels with bad jumping sections. Great graphics, bright Islands and the atmosphere of adventure slightly correct the situation, but do not save the game from failure. Weak ending openly hints a sequel, but if the Studio does not find experts on the gameplay, nothing good can be expected.
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Shin'en: The Touryst (Nintendo Switch) Trailer