João Canelo
The PlayStation classic is back with a slight facelift, new modes, extras, and zero intention of making new friends.
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Another classic escapes the clutches of time, this time with a visually and mechanically exciting remake that revitalizes what could have been a forgotten game in the history of video games.
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Some interesting ideas attempt to revitalize a more cinematic and grand style in a metroidvania that stumbles where it matters most: gameplay.
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Été presents a relaxed adventure during a hot summer, where painting and personal relationships come together in a curious indie game.
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A journey back in time to the golden days of the duo Sam & Max and the life of Telltale Games before The Walking Dead series.
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Despite its good ideas, the execution falls short in finding a balance between exploration, combat, and survival mechanics.
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An interesting world wrapped in a set of mechanics that bring to life one of the most fun and mechanically demanding roguelikes of the year.
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Despite not doing anything wrong and presenting itself as a solid action-adventure game, Creatures of Ava manages to be too safe to the point of becoming boring.
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A game full of technical problems, poor guidance, and confusing levels that, against all expectations, manages to be fun in short doses.
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One of the most interesting approaches to survival horror, where monsters, zombies, and creatures are replaced by the horror of war and the melancholy of soldiers fighting to return home.
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The pleasure of discovery and the relaxation of a summer adventure are the themes for one of the most interesting and colorful indie games of 2024.
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The return to Elden Ring is the perfect reminder of the high level of quality that FromSoftware currently brings to the RPG genre. No one does it like FromSoftware.
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At times interesting and challenging, the debut title from the duo Jasper Oprel and Indiana-Jonas is designed solely for the most resilient players and those who enjoy cooperative adventures.
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Turn off your brain, call a friend, and join the resistance against the alien invasion in what is the most customizable and equally empty action RPG of 2024.
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A good idea and a good concept that get lost in repetitive levels and a tiring structure, even for a platform game.
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An open-world adventure that scales down the typical genre to find a successful formula: more humor + a smaller, but densely packed map + free exploration = fun.
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The vampires are on the loose and... I can't believe I've made this joke a million times. Forget this lead and play V Rising on PC or PS5.
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The return of The Chinese Room is also a continuation of the path started with Amnesia: A Machine for Pigs and Everybody’s Gone to the Rapture, with the same attention to detail but much more ambitious in terms of mechanics.
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A console debut that comes too late and ends up revealing more of The Glass Staircase's problems than serving as a good introduction to a game originally released four years ago.
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What is a dog without a body? What is man without love? What is God without faith? And what is a video game without choices? These are some of the questions that keep us awake at night after playing Indika.
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