Richard Shivdarsan
Overall, Maquette is a solid and unique puzzle game with a sentimental, well-performed story that may hit a little too close to home for some, while maybe providing some closure for others. If only the developer found a way to intertwine the puzzles and the story together to feel more complete.
Destruction AllStars can be an enjoyable Twisted Metal-like experience for those nostalgic for that, but once you feel the frustration of the crashing mechanic and realize there isn't much to work towards, you'll probably turn around and use that nitrous in the opposite direction.
60 Seconds! Reatomized is an entertaining survival game that offers some fun replayability and wacky moments with the McDoodle family, but it lacks the fine-tuning it needs to make it great.
Ghost of Tsushima: Legends is a shockingly excellent, cooperative looter-slasher with an incredible visual style that breathes new life into the game to make it feel like a different, yet complete, experience and it's absolutely free.
Unto the End is a scenic, lonely 2D side-scroller that sets its primary focus on a fixed number of intense battles with its unique combat system that is difficult to learn, but satisfying is master. There is no hand-holding here, though sometimes you might wish there was.
Marvel's Spider-Man Remastered is without a doubt the definitive way to experience this excellent Spider-Man game for newcomers as well as returning fans. The new Peter might take some getting used to, but you'll forget all about him when you're thwiping through New York at 60FPS.
9 Monkeys of Shaolin is an enjoyable time for any side-scrolling beat 'em up fan who's eager for some engaging and varied combat, but don't expect to be enthralled by Wei Chang's story.
Worm Jazz is a clever puzzle game that can get challenging as you work your way through the levels, but it's so forgiving that it mainly just wants you to sit back, relax and listen to some smooth jazz.
Post Void is an excellent mashup between classic DOOM and Hotline Miami that can take minutes to beat, but hours to master.
With dreadful driving controls, insufficient content and an egregious price tag, it's hard to recommend Fast & Furious Crossroads to anyone unless you are a die-hard Fast & Furious fan. Even then, wait for a steep sale.
Ghost of Tsushima is one of the best open-world games this generation with a thrilling tale of revenge, great characters, satisfying swordplay and a stunning world that's chock-full of things to do making it so easy to get lost in this game for hours at a time.
Despite having a solid atmosphere and an occasional interesting puzzle, it unfortunately fails to capture the depth of the games it's replicating.
A by-the-numbers roguelike that may not satisfy someone looking for something innovative in the genre.
Despite its repetitive call cycle and crowded map, 112 Operator is a stressful yet enjoyable simulation/strategy game that truly shows the hardships of working as an emergency service operator. Plus, it helped bring closure to a childhood event that I didn't know I needed.
Gears Tactics does a fantastic job at applying the X-COM formula to the Gears of War franchise despite it not changing much from the core gameplay. While the intrusiveness of side missions and some weak ability progression take away from the overall experience, Gears Tactics is a must-play for Gears fans and turned-based shooter fans alike.
Grimvalor is a side-scrolling platformer for people who love the challenge that the Dark Souls series entails, but hate the punishing gameplay that comes along with it. Despite its lacklustre story, the gameplay is fast, fluid and constantly evolving to keep things engaging until the very end.
Having 150 players slows down the game too much for my liking, but additions like the Gulag and the new game mode Plunder are great ways to keep the experience fresh instead of copying old trends.
Blink: Rogues is a top-down shooter that tries – and generally succeeds – at doing something unique with the genre. The blinking feature is challenging and can be irritating in the beginning, but becomes fun when you begin to learn the flow and multiplayer could be enjoyable for only a couple of hours as well. But if you're here for a great story and long hours of gameplay, I'd blink in the other direction.
Within the opening hours of Areia: Pathway to Dawn you can see what the developers were trying to do with its beautiful visuals and overall religious vibe, but it ultimately falls flat due to its repetitive puzzles and assuming the audience is familiar with Buddhism.
There is a good variety between levels and bugs that will keep you engaged until the – very short – end, but you'll be buzzing all about it once you're done.