Gears Tactics does a fantastic job at applying the X-COM formula to the Gears of War franchise despite it not changing much from the core gameplay. While the intrusiveness of side missions and some weak ability progression take away from the overall experience, Gears Tactics is a must-play for Gears fans and turned-based shooter fans alike.
Grimvalor is a side-scrolling platformer for people who love the challenge that the Dark Souls series entails, but hate the punishing gameplay that comes along with it. Despite its lacklustre story, the gameplay is fast, fluid and constantly evolving to keep things engaging until the very end.
Blink: Rogues is a top-down shooter that tries – and generally succeeds – at doing something unique with the genre. The blinking feature is challenging and can be irritating in the beginning, but becomes fun when you begin to learn the flow and multiplayer could be enjoyable for only a couple of hours as well. But if you're here for a great story and long hours of gameplay, I'd blink in the other direction.
Within the opening hours of Areia: Pathway to Dawn you can see what the developers were trying to do with its beautiful visuals and overall religious vibe, but it ultimately falls flat due to its repetitive puzzles and assuming the audience is familiar with Buddhism.
It resembles more of a remaster of a last-generation videogame than a current-gen title. The story can be cool towards the end for Terminator fans as you see how the first two movies began, but it's not worth the boring gameplay, mediocre visuals, and uninteresting characters.
The patch system is fun to mess around with as well, but it can help with the tediousness and make you feel weak because of the randomized nature. The final fight was the best part of the forgettable journey, but if you don't have the right patches, Geodia will be doomed.