Richard Shivdarsan


35 games reviewed
70.6 average score
75 median score
62.9% of games recommended
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7.5 / 10.0 - Supermarket Shriek
Aug 7, 2019

One of the weirdest concepts for a videogame I have ever seen, but it somehow works. While the later levels can get infuriatingly challenging compared to the earlier ones, Supermarket Shriek has a great selection of game modes, a hilarious visual style, and excellent level design that had me consistently applauding the developer.

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8.5 / 10.0 - 198X
Aug 16, 2019

198X feels like it was made specifically for me and my nostalgia. Despite it being very short, I love everything 198X is trying to do and I think it succeeds with excellent results. I can't wait to see what kind of games they will bring in part two.

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8.5 / 10.0 - Control
Sep 10, 2019

It has the weirdness of Alan Wake/Max Payne in the story, the crazy action-packed combat of Quantum Break all while letting you explore this bizarre, beautiful building with so many secrets to uncover.

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Sep 11, 2019

A very unique game about the evolution of man that isn't afraid to drop you in the world and make you figure out everything for yourself, which may turn some people off immediately.

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Sep 18, 2019

The entire pinball premise for the gameplay is excellently done, feels great and with it having a learning curve makes it all the more fun to figure out and master.

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Sep 30, 2019

Lovely Planet 2: April Skies is – for lack of a better word – lovely. Everything about it is cute, simple and a nice change of pace from all the overly violent games I've been playing recently. It feels great to play and it can get challenging towards the end, but nothing that had me scratching my head or annoyed with difficulty. I loved pastel colours for the visual style and happy inducing music because it puts me in a relaxing place, and for that reason, it's a game I may return to in the future.

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8 / 10.0 - Police Stories
Oct 17, 2019

The story is forgettable because of its generic nature and the visuals aren't incredible, but Police Stories is about the tactical gameplay and having to make those split-second decisions as a police officer would. You'll have a newfound respect for your local law enforcement once you realize how life and death their jobs can be.

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Oct 17, 2019

A murder mystery that is masterfully told to keep your eyes on the screen until the very end. The visuals are lacking when it comes to the environments, but you quickly forget about them when you discover what plot twist is introduced next.

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6.5 / 10.0 - Felix the Reaper
Oct 28, 2019

Felix the Reaper is a challenging puzzle game that is supposed to be a romantic comedy about life and death, but for some reason leaves the romance and some of the comedy aspects out of almost the entire game.

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Nov 12, 2019

Call of Duty: Modern Warfare almost brings the franchise back to its roots with a meaningful campaign that includes memorable characters and a horrifying depiction of war, but falls short when it comes to the traditional multiplayer. New modes like Gunfight and Realism are highlights and the core game still feels as good as ever, but it won't save you from getting continuously spawn camped.

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Nov 24, 2019

Like comfort food for fans who've loved the Underground/Most Wanted games from back in the day. The day and night system is addictive, the cars feel great and distinct, the visuals are fantastic (especially at night) and the old-school customization is back and better than ever.

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6.5 / 10.0 - Sparklite
Dec 10, 2019

The patch system is fun to mess around with as well, but it can help with the tediousness and make you feel weak because of the randomized nature. The final fight was the best part of the forgettable journey, but if you don't have the right patches, Geodia will be doomed.

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Dec 13, 2019

It resembles more of a remaster of a last-generation videogame than a current-gen title. The story can be cool towards the end for Terminator fans as you see how the first two movies began, but it's not worth the boring gameplay, mediocre visuals, and uninteresting characters.

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3 / 10.0 - Air Marty
Jan 21, 2020

Having 64 endings seems excessive when the vast majority of them aren't worth going through the tedious mini-games for.

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8.5 / 10.0 - Dead End Job
Jan 29, 2020

Dead End Job is a great game that takes parts of Luigi's Mansion and parts from the roguelike genre and merges them wonderfully into this very stylish and surprisingly entertaining ghost-busting game.

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8.5 / 10.0 - Bug Academy
Feb 15, 2020

There is a good variety between levels and bugs that will keep you engaged until the – very short – end, but you'll be buzzing all about it once you're done.

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Feb 24, 2020

Within the opening hours of Areia: Pathway to Dawn you can see what the developers were trying to do with its beautiful visuals and overall religious vibe, but it ultimately falls flat due to its repetitive puzzles and assuming the audience is familiar with Buddhism.

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1 / 10.0 - Blink: Rogues
Mar 12, 2020

Blink: Rogues is a top-down shooter that tries – and generally succeeds – at doing something unique with the genre. The blinking feature is challenging and can be irritating in the beginning, but becomes fun when you begin to learn the flow and multiplayer could be enjoyable for only a couple of hours as well. But if you're here for a great story and long hours of gameplay, I'd blink in the other direction.

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Mar 24, 2020

Having 150 players slows down the game too much for my liking, but additions like the Gulag and the new game mode Plunder are great ways to keep the experience fresh instead of copying old trends.

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8.5 / 10.0 - Grimvalor
Apr 26, 2020

Grimvalor is a side-scrolling platformer for people who love the challenge that the Dark Souls series entails, but hate the punishing gameplay that comes along with it. Despite its lacklustre story, the gameplay is fast, fluid and constantly evolving to keep things engaging until the very end.

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