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Lee Mehr

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Favorite Games:
  • Star Wars: Knights of the Old Republic
  • Splinter Cell: Chaos Theory
  • Star Fox 64

234 games reviewed
57.3 average score
60 median score
31.2% of games recommended

Lee Mehr's Reviews

His gaming history spans several console generations: N64 & NES at home while enjoying some Playstation, SEGA, and PC titles elsewhere. Being an Independent Contractor by trade (electric, plumbing, etc.) affords him more gaming luxuries today though. Reader warning: each click given to his articles only helps to inflate his Texas-sized ego. Who knows? He may become your next favorite game critic to detest. [NOTE: Reviews from VGChartz, DarkStation, & TechRaptor reflect a more wide-ranging spectrum to review scores. Although still reflecting the score closest to my personal opinion, reviews from GamingNexus reflect a scholastic value--a heavier emphasis on 7-10 scale.] [NOTE #2: All PS4 games I played were on a secondary PSN ID, not the one listed.]
4 / 10.0 - Rumbleverse
Sep 13, 2022

Iron Galaxy's grand entrance into the Battle Royale arena gets knocked out by a soulless aesthetic, launch-window technical issues, and mismanaged design.

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Dec 8, 2021

Thanks to a surfeit of undaring options, solo and multiplayer, Sledgehammer Games' latest sports the most ironic subtitle of the year.

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Aug 5, 2021

The guided tour quickly becomes overbearing and the initial drive to document any magical wildlife never recovers.

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4 / 10.0 - King of Seas
Jun 30, 2021

King of Seas is akin to a reputably strong pirate now maligned with scurvy. You can easily see how this pirate game could be a great success, but so many deleterious design issues turn it into something cursed.

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4 / 10.0 - Biomutant
Jun 10, 2021

The scale of its ambition makes the radioactive leak all the more widespread.

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4 / 10.0 - Summer in Mara
Feb 1, 2021

Summer in Mara slowly morphed into a winter of discontent.

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4 / 10.0 - Bright Memory
Dec 9, 2020

FTQD Studio's first outing is a playful shooter/slasher hybrid that's far too finite to feel worth its retail price.

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Between the writing that's too often puerile and gameplay too often unengaging, Larry's going to be spending many a lonely night lest he up his game.

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4 / 10 - Daymare: 1998
May 17, 2020

For all the pustulous boils and decrepit flesh, Invader Studios put out something I subconsciously feel they hoped honors a well-beloved series.  Wishing can only get you so far though.

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Apr 10, 2020

Separation is an apt title to illuminate its central problem. The adventure beckons you to experience a desolate world, utilize a VR headset, tingle your sensory stimuli in a way you can almost touch, and engage with a narrative tackling uncomfortable emotions. But, despite this magical potential, all of the accumulated shortcomings reveal the integral quality it sorely lacks: authentic connection.

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An interesting specimen that would’ve benefitted from annoying tedium and clunky controls being weeded out of its gene pool.

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Dec 12, 2019

If leaden pacing, meddlesome gameplay, and turgid storytelling is Kojima’s way for us to “build bridges” with one another, I’d rather have the wall be ten feet higher.

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Nov 28, 2019

Leave it to a game focused on Nikola Tesla’s boundless imagination to seldom demonstrate the same kind of inventive spirit.

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Nov 17, 2019

An oftentimes-gorgeous game whose shifts in gameplay focus make way for a dispiriting experience as time goes on.

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Aug 6, 2019

Whether in respect of its derivative gameplay structure or the bumper-sticker approach to an otherwise-sincere message, it doesn’t go any deeper than the wading pool.

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4 / 10.0 - Babylon's Fall
Apr 19, 2022

Babylon's Fall is the latest example of a decent core concept being flagrantly corrupted by the live-service template, and whose prospects for improvement dwindle with each passing day.

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4 / 10.0 - Timothy's Night
Sep 21, 2021

As a noir with the punch of a pillow fight and a campy alien invasion as fun as mashed potatoes, Timothy's Night is a quasi-remake that is another misfire.

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Jan 9, 2024

Season's Greetings' monotonous delivery-sim structure, inconsequential narrative, & rough technical audio errors are the chief reasons why anyone's enthusiasm would be frostbitten by the end.

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Telltale & Deck Nine's bottle episode can be split into two clean parts: the poignant finale and the monotonous journey to reach it.

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4.5 / 10.0 - Whateverland
Oct 23, 2023

The "whatever" part in Caligari Games' sophomore title initially suggests boundless wonders, but is more akin to someone shrugging their shoulders by the end.

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