Lee Mehr
- Star Wars: Knights of the Old Republic
- Splinter Cell: Chaos Theory
- Star Fox 64
Lee Mehr's Reviews
Another Dawn is less of a game and more of a reeking pustule residing on a game storefront. While it can't be called "broken" insofar that it can barely be finished, this wretched shooter made me wish the opposite so I’d have a reason to leave earlier.
A police-themed game that feels like a crime existing on a store’s digital shelf.
Any earnest intentions The Guardians of Peace ostensibly had can't disregard how terrible it looks, sounds, and plays.
It should be removed from physical & digital shelves until it can be finished without resorting to banging your skull against sheetrock.
Apropos of the brand, NERF Legends has no punch.
Jumbled, infuriating, and unfinished are a few choice adjectives I can attribute to Doug Hates His Job. The panoply of gameplay styles it wants to flex should be treated as a canary in the coal mine for other young developers. The mockumentary approach makes its dull humor more of a mockery than of the white-collar job climate it’s lampooning. As a result, Super Villain Games succeeded in helping me relate to Doug's plight in one crucial way: hating my reviewing job — if only for a short time.
Sagebrush seems spiritually fulfilled to use a fascinating premise for generic byways that do little in demonstrating the dynamics of faith and communal attachment.
It's sad when Warrior Boy's most notable gem is that I managed to complete it.
Polygonal Wolf didn't make a tale worth telling; even worse, it never feels like that was ever a goal.
It'd be apropos to say Punch Punk Games' latest title botches its execution on this fascinating subject matter.
Of Bird and Cage has a couple concepts to respect in isolation, but that doesn't disregard its head-banging assault on good taste.
Even by the tempered expectations of this fatigued franchise, Modern Warfare III deserves nothing less than a dishonorable discharge.
Crime Boss: Rockay City is a has-been roguelike mashed together with a has-been FPS that's mostly filled with has-been movie stars.
Redfall's grocery list of problems, from storytelling to open world design, are so extensive that it seems more humane to drive a stake through this beating heart – if you can find it.
Mia and the Dragon Princess wants to harness the spirit of a B-movie adventure serial, but forgets to have any coherence or fun.
Tonguç Bodur earns some credit for handling this work as a solo developer, but that's not enough for me to drink the Kool-Aid.
While it's not difficult to surpass the dreadful original, Hello Neighbor 2 too often feels satisfied with the bare minimum, while also implementing avaricious launch-day DLC elements.
There are several reasons HOOK's freshmen title fittingly opens at a hospital: its jejune writing, vapid design, and inconsistent presentation quickly flatline any interest.
Yes, it's functional and has some decent concepts, however the experience simply can't avoid comparisons with boring indie horror titles. Even its small gameplay nuances wind up detracting from engagement in multifaceted ways.
Evil Inside resigns itself to being a cliché-laden homage of P.T.