Nick Shively
The depth of gameplay and strategy in Spellweaver far surpasses most other digital CCGs on the market.
What Blackrock Mountain brings to Hearthstone is a memorable experience, but not much in terms of actual card value. Many of the cards obtained in the adventure are incredibly situational and most likely aren't going to see much play. There was, however, a lot of thought and effort put into designing the boss encounters, and it also allows for some interesting deck constructions in the arena mode.
All in all Onigiri is just not a good game. There are really no redeeming qualities unless you really like manga, more than solid gameplay, and enjoy repetitive grinding in uninspired worlds. If you're looking for a manga-inspired game than there are solidly better choices already on the market such as Dragon Nest and Elsword. Neither of those games are perfect either, but at least they're not the crapshoot Onigiri is.
While Natural Doctrine does use an innovative combat system and has can be a very enjoyable experience, that feeling of accomplishment is sabotaged just before the game becomes fun. On the positive side of thing, this game doesn't have to be doomed and at its core it has a lot of potential to be great. However, the blatantly unfair AI mechanics in combination with the relatively diluted multiplayer experience really hurts Natural Doctrine in the end.
There is simply no other game on the market like Dungeon of the Endless. The game mechanics are diverse and each play attempt is just as exciting as the last. This is a great game for anyone who's sick of scripted gameplay and wants to try something that's clever and daring. Not only is the game itself amazing but the soothing synthesized chiptunes created by FlybyNo set the dark and dreary atmosphere. Do yourself a favor and pickup Dungeon of the Endless, it's fairly inexpensive and well worth the money.
Divinity: Original Sin might not be an instant classic, but it certainly feels like one at times. During parts of my playthrough I felt as though I was replaying Baldur's Gate, without the terrible graphics and archaic mechanics, but I don't know if it was truly unique enough to be remembered like the games it was attempting to emulate. It's going to please a lot of experienced RPG gamers and those that love a challenge, but with virtually no hand holding and punishing combat mechanics it's going to turn off the more casual player base.
While Deadfall Adventures shares its inspiration with Indiana Jones, it lacks everything that made the movie series special. Instead, it features bland puzzles, basic combat mechanics and many frustrating gameplay issues.