Pascal Tekaia


24 games reviewed
62.9 average score
60 median score
33.3% of games recommended
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Oct 26, 2019

With a time-traveling story, turn-based combat system, and cast of characters that could have been lifted from such classics as Chrono Trigger — complete with robotic party member — it’s a shame that it is ultimately let down by an unengaging narrative, extremely tedious gameplay loop, and a combination of a lack of challenge and crushingly high encounter rate.

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3.5 / 5.0 - Indivisible
Oct 17, 2019

Expertly executed designs, visuals, voiceovers, and musical score still make Indivisible a great joy to behold, but its shortcomings do take away some of the triumph of actually playing it.

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4.5 / 5.0 - The Surge 2
Oct 6, 2019

The Surge 2 is like a juicy, metal-plated bone that gamers looking for a well-crafted yet brutal combat experience can really sink their teeth into: it will push them to their limits, hurt and punish in all the right ways, but offers that sweet, sweet payoff when you finally emerge victorious.

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2.5 / 5.0 - Dandy Dungeon
Sep 17, 2019

The whole package gels together to make a game that stands out, though not always for the right reasons.

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The game is a triumph in world-building and character-driven storytelling, and its combat system is versatile enough to support it through its mammoth eighty-plus-hour runtime.

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Originally conceived as DLC for the game’s Switch port, the franchise’s catalog of celebrated musical compositions and Nintendo’s unusual interest in lending its crown jewel to an indie developer quickly turned Cadence of Hyrule into a standalone entry that somehow manages to combine the best of both worlds.

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3.5 / 5.0 - Shadows of Adam
Jul 5, 2019

Although its story isn’t always flawlessly compelling, it manages to be an overall fairly enjoyable experience that doesn’t overstay its welcome.

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Jun 4, 2019

Fell Seal is a game that is easy to recommend simply because it does everything well.

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Apr 17, 2019

To the average gamer, the game’s repetitive nature in the face of its overall lack of multiplayer alternatives will spell anathema.

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Mar 25, 2019

There’s just an overall lack of polish to the combat system, storytelling, and flow of gameplay that belies any goodwill I might have carried into this experience.

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