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Oceanhorn: Monster of Uncharted Seas

Cornfox & Bros
Mar 17, 2015 - PC, PlayStation Vita
Fair

OpenCritic Rating

67

Top Critic Average

39%

Critics Recommend

GameSpot
5 / 10
Destructoid
6.5 / 10
TheSixthAxis
4 / 10
Hardcore Gamer
4 / 5
Nintendo Life
6 / 10
DualShockers
6 / 10
PlayStation LifeStyle
5 / 10
GamingTrend
75 / 100
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Critic Reviews for Oceanhorn: Monster of Uncharted Seas

Justin Clark spent five hours cruising the sea for the dread monster Oceanhorn. He's made a sworn vow that, given enough money, he would pay to have Nobuo Uematsu score his life for a week. It's good to have goals. GameSpot was provided with a complimentary download code for the purpose of this review.

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If you've got a hankering for a game with a stamina meter, sword swinging, and pot smashing, there is at least one other better title on the Nintendo Switch that I can think of, but Oceanhorn is an alright little throwback to retro Zelda titles that could help you bide your time between Nintendo's slow trickle of AAA games this year. Now, when do I get to play the sequel?

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There's nothing wrong with taking influences from classic franchises, but the very least one could do is make it transformative enough to warrant its own game. Oceanhorn: Monsters of Uncharted Seas is both mechanically too similar and at the same time somehow inferior to the The Legend of Zelda franchise. It has a lovely score, but there are far more original interpretations of the genre out there.

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While it has been around for quite awhile, Oceanhorn on PS Vita feels like the best way to play the game.

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Oceanhorn: Monster of Uncharted Seas is an ambitious title that does some things rather well, finding a way to endear itself to players. It has a few problems, some from design choices and others from its mobile legacy that should have been adjusted for console, but what it doesn't lack is heart. The desire of the developers to pay homage to classic adventure series, but in their own way, shines through. It's a flawed title, but if you're willing to overlook those issues you may find it to be an enjoyable experience on the Switch eShop.

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If you're a hardcore Zelda fan you may find enjoyment in Oceanhorn; the game's not bad, just very bland. It also might appeal to younger audiences who may have never played a Zelda game before. This game is a good stepping stone into that genre. Ultimately I wish Oceanhorn created more of an identity for itself but it ends up just playing it safe.

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Oceanhorn's gameplay isn't as polished as the SNES title it attempts to emulate, and the level design never evokes the brilliant dungeons that the developer was inspired by. Every aspect of the game feels like a poor imitation even down to the Wind Waker art style that falls apart when seen up-close. There may have been some novelty of playing "Zelda" on an iPhone, but all of that is lost once Monster of Uncharted Seas made its way to consoles.

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Oceanhorn is unashamedly a Legend of Zelda clone, but feels more like an homage than a copycat. There are few original ideas, but old-school adventure game fans should love Oceanhorn's bite-sized interpretation of Zelda's classic formula.

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