Bite the Bullet is an aesthetically unappealing mess of ideas. Its shooting has some nutritional value, but it's bogged down by terrible presentation and lackluster execution.
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Lost Ember is almost a good game. Its animal exploration mechanics are well-realized. Unfortunately, it's bogged down by technical issues, lackluster storytelling, and frustrating event flagging.
Wildfire has a huge amount of potential, but it's let down by frustrating trial-and-error gameplay, clunky controls and poor level design.
Mortal Shell boasts responsive combat and gorgeous visuals, but it's let down by rote level design, poor storytelling, and a general unfinished feel.
Hellbound's core gameplay loop is punchy, satisfying, and cathartic. It's just a shame there's so little of it.
Cyber Hook has an insanely satisfying core gameplay loop. Unfortunately, it doesn't have much else to offer.
Neon Abyss is occasionally great. It's let down by repetition, uneven difficulty, and the occasional game-breaking bug.
Simulacra 2 is an improvement on its predecessor, but there's further to go. A tighter narrative and better interface design don't quite compensate for sketchy writing and silly horror.
Jenny LeClue - Detectivu won't trouble even detective novices, but its sweet-natured world and strong writing see it through.
It's no reinvention of the wheel, but Resident Evil 3 is a satisfactory survival horror game nonetheless. Despite some wobbles and a sense of victory-lap complacency, RE3 has just enough intriguing moments to survive.