Stuart Gipp
The central loop of 'race, win, upgrade, race' is certainly compelling while it lasts, and if you have fond memories of Star Wars Episode I: Racer from your childhood this is as good a way to relive them as possible – just don't expect any huge overhauls from the original game. Star Wars Episode I: Racer sets itself apart from the likes of Wipeout with its earnest take on the popular licence, and it's still fun to relive one of the best scenes in the prequel trilogy, but it's a long way from being one of the best racers on Switch.
The word of the day here is "absorbing". Urban Flow's title isn't a misnomer; the gameplay is as smooth as the graphics and once the pieces are in place you shouldn't have any trouble getting your head around it. Accessibility has been rather masterfully welded to a relatively complex, punishing task, here. We dare say it might be difficult to think of your own ventures out into the city centre the same way again. After all, Urban Flow will quickly make you an expert at directing traffic.
Darius Cozmic Collection Arcade is a good compilation and the titles included are of a high quality, but as comprehensive as it is, it's still a little limited for the price. Enthusiasts, however, will be delighted by it.
Still, it's all about the games, and they're still good fun. In fact, Darius Cozmic Collection Console is a marginally easier recommendation than the arcade one; there are five distinct titles here rather than three, and they're all worth playing – even if none of them quite reach the glorious heights of Darius Gaiden.
A masterpiece to this day, Duke Nukem 3D is done proud by this Switch conversion. It looks and runs briliantly, the online options are a welcome inclusion and it's not compromised in any way from its earlier console release. It's a shame that a handful of previously-available expansion packs are missing, but given the low price of World Tour Edition, it feels churlish to complain. In the words of the Duke himself, come get some.
What this all amounts to is a brilliant little tactics game, right up there with Into the Breach and XCOM – if not even better. The bite-sized structure belies a deceptively complex and meaningful game, where all your decisions ultimately mean something significant for that final desperate attack. If you enjoy stealth or tactics games – or you're simply looking for a way into either genre – then Invisible, Inc. deserves your attention.
While its roguelite gameplay is familiar territory, Demon's Tier+ executes the formula very well. It could do with a more elegant tutorial than the multi-page bombardment the game starts with, but it's hard to hold that against it when everything else works so nicely. It may not have prestige, but Demon's Tier+ is cheap and cheerful. A good, pacy game for two.
Adam's Venture: Origins is among the worst games we've ever played and it doesn't even have the decency to be awful in an amusing way. There are so, so many great games you can buy for the same kind of price. Please buy them instead. Or just throw the money into a river and watch it disappear; even that experience would be more rewarding than playing this turgid mess of a video game. Technically, narratively and mechanically inept, Adam's Venture: Origins on Switch is disgraceful.
Sunset Riders finally gets its due as this beloved arcade classic hits Switch with a bang. It's nothing but pure side-scrolling boss-blasting fun, the likes of which are often imitated but never quite captured. There's a reason so many people remember this game so fondly; it's got personality to spare. One of the greatest games that Hamster has deigned to release and as far as we're concerned one of the crown jewels of Arcade Archives. Can we have the spiritual sequel Mystic Warriors next, Hamster? Please?
Do Not Feed The Monkeys isn't a perfect game by any means, and its minor interface and design hiccups are unfortunate. Thankfully, these small irritations do not serve to massively undermine what Fictiorama Studios has achieved here; the capacity for indie developers to come up with novel ideas never ceases to impress, and this is a doozy of a concept. Weaving together the "monkeys'" stories is rewarding and satisfying, and there's an impressive sense of foreboding to the whole thing. You'll play Do Not Feed The Monkeys through to the end more than once, believe us.
A strange little thing, Skelattack seems to lack confidence in itself, wanting to be one of those hard-as-nails "masocore" platformers while not really committing to the tight design that defines that subgenre. As a result, it's a game that'll make you seethe with frustration not from deliberate and challenging level design, but from sloppily-constructed traps that seem to think such things are excused by a multitude of checkpoints. It's definitely not a disaster, but Skelattack leaves a lot to be desired.
Borderlands Legendary Collection is an excellent Switch showing for this beloved series, though it's difficult to determine if the price is right; sure, there's an enormous amount of content here so you're certainly not being ripped off, but it's old content and these games are routinely extremely cheap on other services. Still, it's a technically excellent port of three expansive, enjoyable shooters, and they're a perfect fit for the Switch. Whether played alone or with pals, the compulsive gameplay is terrific to dip into or get stuck into for a massive grinding session. If you've somehow never played Borderlands before, you can't go wrong with this set. If you have, but want to try a different character class on the bus ride home, now's your chance.
A bit of a triumph, Bug Fables is a superbly polished independent tribute to the first two Paper Mario games – but that's not to say it doesn't have its own, strong identity. The sheer familiarity is a little bit wearying at times – seriously, it's like it's been traced over in places – but Paper Mario with the serial numbers filed off is still a very good time. There's plenty to see and do, a rather compulsive card game to play and hidden secrets all over the place. Add all this silky-smooth performance, a splendid soundtrack and turn-based combat that's never less than engaging and you've got a surefire winner here. Maybe now people will quit "bugging" Nintendo for a throwback Paper Mario. Pun intended. (Sorry.)
More than the sum of its parts, Liberated tells a rollicking tale with plenty of style. It doesn't run as well as it should do, and it's far from lacking in clichés (some of the "people would rather take selfies than open their eyes" stuff is a little eye-rolling) but it's a fantastic take on a dystopian platformer that avoids the major pitfalls that such games often fall into. With responsive controls, enjoyable shooting and strong level design, Liberated is an atmospheric, absorbing treat and far more than the sum of its parts.
If we sound like a broken record criticising this VR conversion, that's because its central problem is so all-encompassing that it destroys the product. Sure, you could have fun with this if you're a committed fan of Five Nights at Freddy's and its lore, but we'd advise against it otherwise. As with many VR games, the immersion and novelty factor papers over the cracks of the limited gameplay. When that escapism is taken away, all that's left is a sub-par minigame collection that isn't even as good as the individual games it cribs from – and it's a lot more expensive, too. We get the impression that the sole reason this game exists is to capitalise on the fact that the Switch has such a large market share.
It's not without fun to be had, but we wish there was a little more to it. You'll sail through it once, and you may enjoy yourself. But any further playthroughs would be pushing it.
What the Golf? is a sterling effort for Switch that has clearly had enormous amounts of love poured into it. Its aesthetic is a little bit indie-by-numbers but there's so much to see and do here that'll have you (and a friend) laughing out loud. It may not be the most difficult game in the world, but it's damn good fun, even if you don't like golf. Especially if you don't like golf, in fact.
Satazius is the pick of the pack and almost worth the asking price in itself, but if you enjoy the shmup genre then Shmup Collection is a package that will keep on giving.
It really sucks having to rate Munch's Oddysee so low – this version has obviously been made with care, but as the old saying goes you just can't polish a... well... you know.
Overall it's a package we think is well worth the asking price, something that's brilliantly simple in principle, but reveals its intricacies and hidden difficulty as you play through; it wouldn't be entirely out of place in a late eighties arcade.