Michael Huber
Fenix Rage isn't for everybody. Some fans of Super Meat Boy, Flappy Bird and other challenging platformers may want to test their mettle in a new arena, but conquering its trials results in a hollow sense of victory.
Transformers Devastation is short, lacks depth, and can be a bit repetitive, but Platinum's tight combat paired with the old-school aesthetics keeps it fun. It may not be the dream Transformers game that some imagined, but it's worth a play, perhaps after it goes on sale.
If you love puzzles and own a Vita, Escape Plan should be an easy purchase, but on PS4 the awkward controls and lack of a touch screen make this version feel watered down. Play it on the Vita instead.
Despite a distinct look and feel, Hohokum doesn't live up to its more ethereal aspirations. Although its flowing movements and refreshing themes try to evoke a sense of meditative exploration, it's hard to shake the compulsion to solve each puzzle and move on. At its core, Hohokum doesn't quite make you forget that it's still a game.
In the end, the more straightforward design of Lords of the Fallen puts more focus on combat than building an interesting world. Players may be less likely to get lost, but the game lacks a sense of wonder and isn't helped by its dull narrative and recycled enemies. Still, the solid mechanics are a step in the right direction. Anyone looking for a diversion until Bloodborne may want to give it a try.
Bound by Flame is far from perfect, but underneath a few rough edges, a memorable journey awaits, defined by an unpredictable storyline, and decisions that have a meaningful impact on the story. Not having to just be pure good or pure evil is interesting, the demon is always there even if you want to do the right thing and be a good guy. Hopefully this is just the first step into the icy world of Vertiel.