Resident Evil 3 is a game that starts off with one hell of a first impression; a bigger, badder villain, a great opening level, and an intriguing story all work together to set a high standard for the rest of the game, but try as it might, the rest of the game fails to ever reach that standard, resulting in a final product that feels like an empty, undercooked Jill Sandwich for which you paid sixty dollars.
Reknum is a game that not only prides itself on its difficulty, but also invites you to take part in that pride when you conquer it. It combat may be antiquated and it might be lacking in terms of content, but its clever level design and ‘one perfect run’ mindset keep it afloat, making for a thrilling, albeit flawed experience.
Death Stranding is a game that has a lot of moving parts, and most of the time, those parts create a machine that runs pretty well. Even though the grimy in-game product placement and heavy-handed writing can cause things to grind and come to a halt, its innovative gameplay mixed with its unique online elements are what really keep the machine running.
Afterparty presents a version of Hell that is likely to hit home for a lot of people, and ensures nothing is wasted when it comes to its writing. The nuanced characters and world will be more than enough for fans of the adventure game genre to enjoy playing through multiple times.
At the end of the day, despite the faults of the core gameplay, Spirit of the North is redeemed by the amazing sense of wonder its environments, score, and story deliver. Many of its issues lie on the technical side, and quite a few will be impossible to ignore. But, if you’re able to look past that, you‘ll surely find an experience that you won’t soon forget.